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Posted (edited)

Im currently working on a firetruck for an work in progress CSGO map, the fire truck itself is being modeled using basic geometry and will eventually be converted into a prop using propper.

I think it has turned out well for being made in a just the editor

 

In game

20180321225924_1.jpg.3ca41b25a57c3a2b72348031456d24f2.jpg20180321225927_1.jpg.795c1f91e7987c259dee60ef0f7515d3.jpg20180321225919_1.jpg.5390abfb2c6c37c55844e162833223b4.jpg

In editor

firetruckwip.PNG.9c2b0fe48598bba360d5e16f71c75b4a.PNG

 

Edited by fewseb
Posted
8 hours ago, GrillusRetardus said:

Uhm.. I'm not sure that's the best way of creating models. 

Have you considered downloading and learning blender?

Yeah, I just thought it would be fun to try and make a convincing model with only editor tools, I know you can get way more detailed with real software, but this is more of a fun challenge for myself.

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