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HoMaRt

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HoMaRt last won the day on August 15

HoMaRt had the most liked content!

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About HoMaRt

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  • Website
    http://www.homarttaco.be

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  • Real Name
    Meurisse Thomas
  • Location
    Namur

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  1. WIP in WIP, post your level screenshots!

    New scene in the progress. Inspired by last Nolan film : Dunkirk All rendered inside Ue4 - All textures done in substance designer.
  2. WIP in WIP, post your level screenshots!

    For the crispness of the grass, i guess it's the sharpen filter in photoshop. All you see is dynamic except the very far far object but i guess we can't see them from the screenshot, i'm using the cascade shadow map in the near distance and the distance field shadow map for the far away object and then i switch to static lighting (but can't really be seen). The far object (trees and foliage) don't move otherwise i will get artifacts with the distace field lighting. For The Gi i'm using the indirect lighting cache calculated by lightmass, but have it fails to give proper quality with the grass(and of course grass and small assets are fully dynamic :p) due to some limitation with the way the ue4 foliage tool work. Not perfect but still acceptable For the sky i tried a volumetric texture to give a lot more volume but had a hard matching with the rest of the environment.Plus these clouds are heavy on performance (losing 10-15 fps when visible) @Corvus I had fun testing speedtree for creating the tree,really powerful, i may stay in one application for next projects : https://gumroad.com/l/EazyTreez (looking really interesting).
  3. WIP in WIP, post your level screenshots!

    Hey guys, been a long time i didn't post anything i have been working on : Here is my recent work : Yorkshire Dales vista, All rendered in UE4 dynamically (foliage is using volume light sample to receive GI, but still not perfect in dark area,caused by the way the foliage tool work... ) More Screenshots on my artstation ! https://www.artstation.com/artwork/0VAd4
  4. WIP in WIP, post your level screenshots!

    Lots of new stuff in my rts project : I have create a little "behind the scene" to share the way i placed all my blueprints trees in the level :
  5. WIP in WIP, post your level screenshots!

    Dangerous adventures await you in theses caverns... ! Still a lot to do with this project ! I'm continuously adding new content to my work. I can now easily create random map for my project. I added some new elements to get more differents zone. =) Feel free to critics, you can also follow my progress on homarttaco facebook page (link down here)
  6. Hey Guys don't forget to follow my Work here : 

    Added some new elements to my cartoon rts scene :) 
    https://www.facebook.com/homarttaco

    HighresScreenshot00047.jpg

    HighresScreenshot00049.jpg

  7. WIP in WIP, post your level screenshots!

    Working on my cartoon rts scene, inspired by ageonline (two shots day and night) You can also cut the trees See that here Feel Free to give me a lots of comments and feedback
  8. WIP in WIP, post your level screenshots!

    @rosk is it normal that the tree looks not shaded ?! Nice work !
  9. A map i was doing for warsow videogame using Netradiant editor , sadly i never finished it
  10. Games W.I.P Thread

    Yeah we did that trailer in only one day (time restriction), so there are many points which need a lot of work (we know it). Here is a build of the game. We don't think we will continue this project, but maybe... Who knows. But your comments will be of good use Revenge of Trishna Demo Build https://mega.co.nz/#!GZQTHBIT!8Je2MipJJsIgyz01LvKRXNt9lCmDj9tFqzvv-eXSt0U See you later guys !
  11. Our student project gameplay video is here : 

     

  12. Games W.I.P Thread

    Here is the trailer and the playthrought of our student project "Revenge of Trishna" Demo coming to you in a few day Comments welcome !
  13. WIP in WIP, post your level screenshots!

    Last screenshot teasing for our student project . Trailer will come tomorrow and playable demo next day. Stay tuned guys ! Revenge of Trishna old school FPS
  14. WIP in WIP, post your level screenshots!

    Still working on our student project "Revenge of Trishna" Here is another screenshots. Demo is playable and will be available next week stay tuned! Here is our facebook is you want to follow us :Revenge of Trishna Comment and critiques are welcome ! See you soon !
  15. Games W.I.P Thread

    I think we will have a good playable demo early may (i uploaded a youtube vid instead of fb link, more clear )
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