Jump to content

zombi

Members
  • Content Count

    94
  • Joined

  • Last visited

  • Days Won

    10

zombi last won the day on April 3

zombi had the most liked content!

About zombi

  • Rank
    Regular
  • Birthday 08/26/1997

Online IDs

  • Steam
    http://steamcommunity.com/id/zombi321/

Profile Information

  • Real Name
    Jan

Recent Profile Visitors

2,740 profile views
  1. zombi

    Battery

    Looks great in-game! Just by running around angles and chokepoints seems interesting and thoughtful. Keep it up, good job!
  2. zombi

    Dungeon Props

    Nice pillars
  3. zombi

    De_Frozen

    looks interesting, keep it up
  4. zombi

    Random Photo Thread

    Warsaw, 90 meters above the ground, before I jumped on bungee
  5. Map doesn't look natural for me. You could try making small island with lighthouse and small house for more geometry. Maybe same cave if you want keep this underground are for boats. Here are some examples what I mean. I didn't spend too much time on research, but you definitely should.
  6. I have updated it a little bit https://www.jankazubek.com
  7. They shared with WAW and BO3 mod tools. Yeah people still playing and making new stuff for BO3, like for example exporting stuff (or recreating) from black ops cold war or making new perks, mechanics, remastering old maps etc. People love custom maps (community is super helpful) and by looking at numbers seems like steam workshop for bo3 is more popular than for csgo. If you have black ops 3 on steam you can just download mod tools. Editor is very similar to source, but they doing some things differently, for example in black ops is a lot of scripting for simple things (adding events, mus
  8. I'm learning editor for black ops 3 and I making simple house to practice. Still need tons of details, but slowly brush work and textures are finished.
  9. It looks great and I really like the atmosphere! This luggage gap in bus at bombsite is really nice idea. I have some feedback, hopefully will be helpful. Keep up a good job!
  10. Thanks man! I will try to improve this in free time. I used grammarly and I think website should be free from spelling mistakes, weird. FC5 map has most of this points, like different weapons, different enemy types, RPG as a reward for exploration. Maybe it's lack of some environment story, but the idea was simple: cult came to farm, killed hosts because they were interested in the crashed plane. Yeah hopefully I will get a job I guess this 2 projects might be not enough for some studios, so I'm learning BO3 editor already and it's more powerful than Source and FC5 editor. I w
  11. Hey! Feedback is welcome https://www.jankazubek.com
  12. Map is available on workshop https://steamcommunity.com/sharedfiles/filedetails/?id=2278130287 You can check it out and let me know what do you think!
  13. Heyo! After almost a full year finnally I'm close to release. Sadly it will be Work In Progress release, because alone I'm not able to make all things like they should be done. Hopefully it won't be an obstalce to enjoy the map and give feedback so I can improve map and my skills. Also I hope that after this release I will encourgae someone to cooperate. If not, I will finish it as best I can and then probably I will rest from our lovely sorse and move on to other engines. Special thanks to Radu who supported me all this time!
  14. Hello everyone! I'm working on Danger Zone map since november 2019, with few months break. I'm hobbyst level designer and I'm looking for help with 3D models. Here you can see how map looks and how much more needs to be done - https://imgur.com/a/E9PzVIG I have tons of stuff that are made of brushes and need to be changed into 3D models with some aditional details (window trim, railings and general simple things). Also I need more complex models like air ballon, campers, tent, street signs and more. Finally I need help with retexturing Valve models and making accurate collisions on s
  15. Hello everyone! I'm working on Danger Zone map since november 2019, with few months break. I'm hobbyst level designer and I'm looking for help with 3D models. Here you can see how map looks and how much more needs to be done - https://imgur.com/a/E9PzVIG I have tons of stuff that are made of brushes and need to be changed into 3D models with some aditional details (window trim, railings and general simple things). Also I need more complex models like air ballon, campers, tent, street signs and more. Finally I need help with retexturing Valve models and making accurate collisions on s
×
×
  • Create New...