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tr0nic

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tr0nic last won the day on May 5 2016

tr0nic had the most liked content!

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About tr0nic

  • Rank
    Regular

Profile Information

  • Employer
    Behaviour Interactive
  • Job
    Level Designer
  • Location
    Montréal

Recent Profile Visitors

3,260 profile views
  1. WIP in WIP, post your level screenshots!

    Revisited an old map of mine from october 2014 during the holidays. I'll try to set up a playtest soon ™
  2. Now playing - 2018

    Games last between 15 to 45 mins in a group of 4 and it's very cheap (got it for 7$ CAD)
  3. Now playing - 2018

    Recently finished Layers of Fear (Xbox Games with gold free) Half Way through Zelda Playing Lovers in a dangerous spacetime (Xbox Games with Gold free) with la girlfriend! It's an awesome couch co-op game! (up to 4 players) Almost finished Gears of War 4 in couch co-op at my friend's place, on a 65inch Sony x900e HDR10 Xbox One X + Dolby 5.1 surround. It is so much fun. Also playing Monopoly Deal, a Monopoly Card Game that I would recommend over the original board game any time!
  4. Portal 2

    Reminds me of World of Goo in some aspects!
  5. Abbey

    Was able to jump out of the map through this window! Cool map, congrats! I'll need to give it another go.
  6. Starcraft Remastered

    Starcraft: Brood War is officially free! https://starcraft.com/en-us/articles/20674424
  7. WIP in WIP, post your level screenshots!

    I would place the ''get out'' text somewhere accessible without a ladder, unless you put one on the ground by the stairs otherwise it just feel out of place. Why would someone write it up there instead of at player level.
  8. Starcraft Remastered

    Players using the free version of the game will be able to compete vs those who got the Remastered version. That also means both versions will have Widescreen and Win7/8/10 support. It's time to go back to my level design roots!
  9. Mapcore Job Census

    Hey! I'm a Level Designer at Behaviour Interactive since november 2016. Add me in! Behaviour Interactive Website: http://bhvr.com/ Jérôme ''tr0nic'' Cyr - Level Designer
  10. You Decide Mapcore's Future

    Csgo Co-op Strike like in Operation Wildfire.
  11. WIP in WIP, post your level screenshots!

    Reminds me a lot of Battlefield 3's Armored Kill dlc map called Alborz Mountain, except prettier ( bf3 maps were awesome )
  12. [CSGO] Junction

    I played around the map a bit, looks nice although I'm not a big fan of the color correction ( too bright for me ) I have a couple of issues with the map: 1. Terrorist spawn is surrounded by swat teams and police vehicles, no dead bodies or bullets showing prior fire exchange, or blood. 2. Vehicles all have their lights on even if the map brightness equals 2 suns 3. Police vehicles lights strobes are turned off 4. Bombsite circles on blue tarp (imo shouldn't be used as randomly as this is a bombsite indicator in other official maps) 5. around 80 fps in gardens/outside areas (I usually have 150-250 in official maps, including nuke and inferno. 6. I understand you restricted jumping on the outside bombsite structure, but there's some weird clipping buffer that prevents from touching the structure, especially noticeable in the 4 corners. 7. In the indoor bombsite, there's a piece of equipment with motor and its door is open, Feels like you shouldn't be forced to crouch as the height is very close to allow walk-able.
  13. Maybe this could apply to your projects? http://www.tophattwaffle.com/custom-content-without-contamination/ I've did it for my CS:GO map and it works wonderfully.
  14. Level Design in The Last of Us: Part One

    This is a great read! Unfortunately, the image links are all broken as well as the Part 2 and Part 3 links.
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