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The random model thread!

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So, because i didn`t want to open an own thread for this small piece of model, i thought opening up an own random model thread would be a good idea.A thread for statics and stuff that aren`t worth an own thread.Ment to be the long lost brother of the random texture thread or something....

Anyways lets begin with this palm, modeled and skined by me:


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IT WORKS! Sorta....I might make the scoreboard work, but it seems like a nightmare that can easily sink a lot of time into and get me no where...  

Work in progress for cs_apollo

Now, that I have more time again for personal projects I want to pick up some new stuff. First on my list is Substance Painter, and it's been really awesome so far. So I decided to rebake an old piec

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Go go wireframes - I'm sure people will point out at least one or two possible optimisations if you just give them the opportunity :) Skin looks nice on that palm but as Philip said, could probably use a little bit more foliage.

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good crit ol.

mino you probaboy dont need so much burning on the texture for the shadows. They look slightly awkward. New age engines will be able to handle shadows better than hand painting them like that. Also I dont think graffitti on the top floor makes sense, probably move the graffiti to a lower floor or take it out all together if you have the layer seperate in your PSD

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