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grapen

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grapen last won the day on November 20

grapen had the most liked content!

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About grapen

  • Rank
    Just a guy

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  • Steam
    grapen
  • Twitter URL
    https://twitter.com/grapenFG
  • Website
    http://www.grapensparr.com/

Profile Information

  • Job
    Senior Analyst
  • Location
    Stockholm, Sweden

Recent Profile Visitors

1,773 profile views
  1. de_berth

    Thanks, hope I won’t disappoint! The map has undergone a complete overhaul of the lighting, mood and color palette since the above screenshots. Should be workshop ready after the weekend.
  2. de_berth

    I'm back again with my regular an update. Been working on Berth for about 15 weeks. There's plenty left to do in the art department with some placeholder props to replace and new ones to create, but the map is entirely playable. Currently in the clip shop, release imminent. Once on the workshop I'll continue arting it up. Hope ya dig.
  3. Blender: Square UV map for models?

    You dont have to make multiple islands, but you need more seams. Look at your ref and see all the cuts they made. You can hide seams with more geo, that would also make the rock look more interesting imo.
  4. WIP in WIP, post your level screenshots!

    For commercial use, yeah you need to license the data from Google.
  5. Fortnite (new game by Epic Games)

    Not every game is on steam, check epics site
  6. Cuphead

    Wow this looks great. Suuuper Disney inspired obviously, the donkey at 14 seconds looks straight out of jiminy crickets christmas
  7. Offtime

    So they will go even faster? PogChamp
  8. [CS:GO][WIP] Trailerpark

    Looking cool, though I'm not a fan of the super desaturated fog, it looks like smog to me currently
  9. Any maps that have vmt's with conflictig prameters have been broken, yep. As long as your vmt's are problem free, your map should be future proof.
  10. You have an error in a vmt that uses the specific shader in the error message. Post your water vmt(s) and let's have a look. I want to point out that since the last update, any shader can cause your map to crash even if it's something minor such as declaring both $envmapmask and $basealphaenvmapmask in the same material. If anyone else is having a similar issue but don't know where to look for the busted material, just cordon tool on fast until you find it.
  11. Take care of yourself, your family, and do what you love doing. We should all spend our time wisely.
  12. [CS:GO] De_Grind

    Congrats guys, looking mighty fine!
  13. The portfolio section´s info

    Yeah I use a local installation of Wordpress on my hosting service, so its .org. If you're going down that route, basically all of the major hosts here in Sweden have a "one click wordpress install" feature. If you want to, you can PM me for details.
  14. The portfolio section´s info

    Yep I use WP with Semplice which is super customizable out of the box, though I also used a little bit of custom css to get it just how I wanted. The hosting is a yearly cost obviously, and Semplice is a one time license cost. I value time over anything else and got my site up and running the same evening. Adding a new project to it takes me a minute, the only real time factor is taking screenshots and writing the documentation.
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