I gave up and watched it. Twice or thrice glad they are not giving away story stuff.
My god how good this thing looks, and the animations were the biggest stand out for me (in comparison to Death Stranding for eg where they are really good, but then for something as simple as turning left/right the model does a simple pivot which breaks the illusion and is still so MGS).
And yeah, watching it I was wondering how much this was scripted. I was like "and what if instead under the truck you just try to circle around". If you can get this kind of pathos in the moment to moment gameplay, retaining freedom of choice, it would be the shit.
Regarding the stock, it would seem that very keeping you on your toes is what they are doing, I was observing right away how she only had 2 arrows in the backpack. What I don't understand and find inconsistent is that she picks up an arrow from a dead body in the shop... but not from the people she impaled.