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Squad

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Squad last won the day on August 13

Squad had the most liked content!

About Squad

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    Veteran
  • Birthday 01/22/1985

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  • Steam
    http://steamcommunity.com/profiles/76561197960280442/
  • Twitter URL
    https://twitter.com/jan_huygelen

Profile Information

  • Real Name
    Jan Huygelen
  • Employer
    New World Interactive
  • Job
    Level Designer
  • Location
    Belgium

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  1. I don't know of a 'making of', but the Nuke update introduced a number of lighting and shader improvements which the map makes a lot of use of: https://web.archive.org/web/20160229184845/https://blog.counter-strike.net/workshop/maps.php (scroll down a little bit).
  2. It's not a tower, but rather a small viewpoint overlooking the (non-playable) surroundings, as can be seen in grapen's video.
  3. Congratz on the release! Looking good
  4. Damn, not even the tiniest of sneak peaks of the new version in the announcement Looking forward to it, FMPONE, and congratz on having the showmatch at ESL NY!
  5. Here's a first look at the layout. For reference: blue-ish = low; green = mid; tan = high.
  6. Squad

    [CSGO] de_ruby

    Yes, that would be the case.
  7. Squad

    [CSGO] de_ruby

    Not sure what you imply here, but It's not up to Valve to make layout (or other) changes.
  8. I just remembered there being some plane wreckage props in L4D(2). I'm sure you're planning on making a custom one, but could be helpful as placeholders perhaps.
  9. I believe you mean cs_downed_cz.
  10. I guess we're in the honeymoon period. Safe to say progress won't be constantly as fast, but that's naturally fine. It's not a sprint, but a marathon Thanks for showing interest!
  11. I'm sure this has been shared before somewhere on Mapcore, but couldn't really find it. Optimization in Source: a practical demonstration And an interview with Iikka (Valve) about designing CTF_DoubleCross (includes some nice sketches). Impromptu Interview: Iikka Keranen
  12. Wrong topic. You also didn't specify what game.
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