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Squad

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Squad last won the day on March 30

Squad had the most liked content!

About Squad

  • Rank
    Veteran
  • Birthday 01/22/1985

Online IDs

  • Steam
    http://steamcommunity.com/profiles/76561197960280442/
  • Twitter URL
    https://twitter.com/jan_huygelen

Profile Information

  • Real Name
    Jan Huygelen
  • Employer
    New World Interactive
  • Job
    Level Designer
  • Location
    Belgium

Recent Profile Visitors

15,798 profile views
  1. Boostmeister 2.0? Better not tell Olof!
  2. What movie is this?

    I believe this one's for @blackdog
  3. SDK updates are not usually mentioned on the front page. You can see them on the updates page though: http://blog.counter-strike.net/index.php/category/updates/ Also, yay! Was just thinking the other day how useful it would be. Would be even better if they added seperate scaling along each axis (fingers crossed).
  4. A Way Out

    Seems like my memory didn't serve me well here, it must have been the shared controller thing. Been a while since I've played it
  5. A Way Out

    We got 2 controllers, if that's what you mean.
  6. A Way Out

    Yeah, I played Brothers with my girlfriend, she'll be up for this one as well. Just gotta set up Steam Link again. Also just bought it
  7. A Way Out

    Really enjoyed Brothers! Didn't know it was from the same makers. Thanks for sharing, I'll check this out [edit]Seems like it's not available on Steam. Kinda a shame (due to personal preference mostly), but will still get it.[/edit]
  8. What movie is this?

    The Hangover?
  9. Source 1 and 2018 year

    Source 2 was announced in March 2015 and, 3 years later, here we are. CSGO is not (yet?) ported to Source 2 and there is no reason to assume that will happen anytime soon. If you're new to level design in general, just go for it. Source SDK is relatively easy to get started in and there's a ton of information/tutorials/games for it out there. Level design is more than knowing an editor, so any time spent in one is not wasted at all.
  10. WIP in WIP, post your level screenshots!

    Looks great so far! But I think it lacks a third color for smaller details. Maybe the window/door frames could be good for this.
  11. I'm guessing the reason is that all of Mapcore is mature enough (unlike president Orange and the likes) to understand that video games have no place in the debate about mass shootings. Which, by the way, doesn't mean there can not be a debate about violence in games.
  12. Not really interested in any announcements from Valve until something is actually shipped.
  13. Offtime

    Thanks a lot for the feedback, FMPONE, really appreciate it! The interiors being hard to navigate is the #1 feedback without a doubt. I'm not entirely sure if it's because how it's laid out or because of a lack of visual clues/signage. Could be a combination of both.
  14. Congrats all! Top 4 are all awesome maps. Thanks for hosting Mapcore & Faceit!
  15. Nice one, but why didn't you pick up the AWP lying on the floor?
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