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CWardee last won the day on February 6 2019

CWardee had the most liked content!

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About CWardee

  • Birthday 03/07/1996

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  • Real Name
    Christopher Ward
  • Location
    Bristol, England

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  1. Quick update, managed to get a decent atmosphere going, definitely need to do a second pass on the trees & river once the skybox is sorted! Planning on having a cliff edge to the right, along with a large mountain range off in the distance!
  2. Hi guys! I haven't really posted here for awhile; trying to step up and post a little more! Honestly terrified of posting this but I've been practicing on exterior scenes, planning on working on the Skyline, redoing the Tree's and having a small stream running down the middle
  3. Thanks very much for the feedback! The light is that tiny one up top on the ceiling, I'll try and brighten it up a bunch & make it more obvious. I'll definitely also see what I can do about the Normals
  4. Little heistent to show this stuff at the mo as it's pretty early days, but I've made some progress on an Unreal scene, planning on going for an derelict Chineese or Soviet Missile Silo, Danger signs are placeholders at the mo. Just a heads up the red light on the ceiling rotates
  5. Here's the port so far, couple of issues still to sort such as the Glass needing to be replaced.
  6. Quick update! Tried to address the brightness issues as well as adding some varations to the ceiling height. Planning on tarting up these assets and porting them over to Unreal once I've finished this up!
  7. Decided to go back to rework and hopefully release my old Asylum project!
  8. Still a work in progress the river especially needs to be fixed up!
  9. Nearly finished hopefully! 50/50 about the Post processing though might change it up a tad
  10. Some more Unreal stuff, still need to add some more cobwebs+fix up the lamp models
  11. Been trying to improve my modelling+texturing
  12. Been working on a small Moonbase of sorts
  13. Started on a small Manor of sorts, still need to add more furniture, light sources etc
  14. Thanks! Was originally practicing my texture design+ model work on HL2. I'm thinking I could expand it into a horror mod or map of sorts, not too sure yet though
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