Jump to content

Recommended Posts

Posted

Now, that I have more time again for personal projects I want to pick up some new stuff. First on my list is Substance Painter, and it's been really awesome so far.

So I decided to rebake an old piece of mine and to retexture it :). It's still work in progress, details like decals and small stuff is missing, but wanted to share anyways.

All pictures are from inside UE4. The mesh has around 22k triangles and I use two set of 4k maps.

ivvIWww.jpg
2KZzQ87.jpg
XaLrWnP.jpg
94PtUve.jpg

Posted

Now, that I have more time again for personal projects I want to pick up some new stuff. First on my list is Substance Painter, and it's been really awesome so far.

So I decided to rebake an old piece of mine and to retexture it :). It's still work in progress, details like decals and small stuff is missing, but wanted to share anyways.

All pictures are from inside UE4. The mesh has around 22k triangles and I use two set of 4k maps.

ivvIWww.jpg
2KZzQ87.jpg
XaLrWnP.jpg
94PtUve.jpg

Awesome, I imagine this as of being a flying (wheel)chair of sorts :dance:

  • 1 month later...
  • 4 weeks later...
  • 4 weeks later...
Posted

Nearly finished my first car. Feels good. I would still appreciate crits though.

Can you show a wireframe please? It looks a bit blocky, may need more than 8k tris (I do not know what's the normal polycount for a source engine car though). Also it seems like you are not mirroring the sides which can save you a lot of uv space.

Posted

Can you show a wireframe please? It looks a bit blocky, may need more than 8k tris (I do not know what's the normal polycount for a source engine car though). Also it seems like you are not mirroring the sides which can save you a lot of uv space.

Ah, okay, I assumed it was an amateur thing to mirror uvs, but I also wouldn't know how to hide it correctly. I also wasted lots of uv space, which doesn't help.

The closest Valve-made equivalent I found is 6.8k tris, and that's with a little low-poly interior. I think the blockiness is just my inexperience showing :lol:

Thanks for the feedback!

 

Wireframe and UV map:

wireframe.thumb.png.3474f70a74727900d53fuv.thumb.png.45c666ea77020c2d5eda751f8fd

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Mapcore Supporters

    aphexjh       Badroenis       celery⭐      EGO DEATH ⭐      Freaky_Banana      FMPONE ⭐      Harry Godden      JimWood ⭐      JSadones      poLemin      Vaya

    Funds go towards hosting and license costs, Discord server boosts, and more. If you'd like to donate, check out our Patreon announcement.

×
×
  • Create New...