Pericolos0 Posted March 3, 2015 Report Posted March 3, 2015 looks great! I love how everything neatly slots together, very pleasant to look at Quote
kanine01 Posted March 3, 2015 Report Posted March 3, 2015 Working on a vehicle in my spare time. This is a space plane I kinda mashed together from various concepts, real space planes, and a few ideas I had floating around in my head. Never done a vehicle before, this is really good fun and it's a real challenge having to think about how everything fits together! This is just the high poly so far. It was only meant to be a small Substance Designer test but now that I'm using SD more at work, I just thought I'd go into more detail on this Thinking further ahead, I may create an entire environment for this to sit in. I've been playing a lot of Space Engine, and I really need to practice my organic modelling/texturing more, so I may put this on a runway on some terraformed planet somewhere with a cool little sci-fi vista in the background! Should be good fun. you should release this separately for kerbal space program lol Quote
Sigma Posted March 3, 2015 Report Posted March 3, 2015 (edited) Did you watch Armageddon again? Seriously though, awesome as always work. Loving it. Edited March 3, 2015 by Sigma Quote
kanine01 Posted March 6, 2015 Report Posted March 6, 2015 (edited) baked an arquebus Edited March 6, 2015 by kanine01 esspho, Fuzyhead, Seldoon182 and 2 others 5 Quote
Single Posted March 12, 2015 Report Posted March 12, 2015 Made a HURG Microsystem PC set up. The textures are are fairly low res, and all together the set has about 600 polys, but it gets the job done. esspho, Squad, El Moroes and 13 others 16 Quote
Single Posted March 12, 2015 Report Posted March 12, 2015 (edited) I've made the above Hurg computer set publicly available. You can download them from here: https://drive.google.com/folderview?id=0B2Tk-H5Q5d3YLWtCcWlnazhSTDA&usp=sharing EDIT: googledrive.com/host/0B2Tk-H5Q5d3Ydk5aems4bWNNa1k/pages/downloads.html EDIT EDIT: www.levitegg.com/pages/downloads.html Installations are included, as is a mockup ad that I made (which you can also see here). If you release work containing the models, attribution would be nice. Edited April 14, 2015 by Single Quote
kanine01 Posted March 13, 2015 Report Posted March 13, 2015 wip FMPONE, RedYager, Seldoon182 and 6 others 9 Quote
RedYager Posted March 13, 2015 Report Posted March 13, 2015 I really love your work kanine, I recall seeing the first weapons/swords you posted here and you've improved so much kanine01 1 Quote
Fuzyhead Posted March 16, 2015 Report Posted March 16, 2015 Made a rough image with some feedback. What happened out of the last pistol you posted earlier? El Moroes and kanine01 2 Quote
GalvanizerPrime Posted March 21, 2015 Report Posted March 21, 2015 post flats plz Were you talking about maps? I don't hear them called flats too often. D3ads 1 Quote
kanine01 Posted March 25, 2015 Report Posted March 25, 2015 Made a barrel just now 1488, Bevster and gfx0 3 Quote
Fuzyhead Posted March 31, 2015 Report Posted March 31, 2015 I really lost my motivation in making 3d stuff after working - only things I got done during the last 1-2 months were the lowpoly and the bake... PogoP 1 Quote
AyzOn Posted March 31, 2015 Report Posted March 31, 2015 (edited) I really lost my motivation in making 3d stuff after working - only things I got done during the last 1-2 months were the lowpoly and the bake... Yea, I have the same issue. I occasionally have some contract work which forces me to do stuff at home, but otherwise I get not much done anymore. Didn't expect it to be so difficult. Sexy Rifle though, but I think there are some parts that are weirdly shaded. The front part of the Iron sights or that thing at the side of the scope for example. Is it based on a concept? Edited March 31, 2015 by AyzOn Quote
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