-
Content Count
631 -
Joined
-
Last visited
-
Days Won
22
Vorontsov last won the day on March 21 2018
Vorontsov had the most liked content!
About Vorontsov
-
Rank
Regular
- Birthday 07/17/1998
Online IDs
-
Steam
http://steamcommunity.com/id/VorontsovSteam/
Profile Information
-
Real Name
Gregori Vorontsov
-
Location
Sweden
Profile Fields
-
Website
https://www.artstation.com/vorontsov
Recent Profile Visitors
6,048 profile views
-
-
Vorontsov started following Resident Evil 2 Remake, Best 3d models marketplace?, [CS:GO] de_highlands (WIP) and and 1 other
-
Really subtle with the advertising there buddy
-
-
-
-
-
-
-
-
Probably the best looking map I've ever seen and it's not even out. Keep going man it looks fantastic!
-
-
-
-
-
-
-
Everything is extremely dark
-
-
-
-
-
I'm going to try and do everything in my power to get my hands on this game. Resident Evil is one of my favourite franchises, can't miss this one.
-
Holy mother of thread necromancy.. no one gives a shit. This isn't real news, why would anyone write an article about it.
-
-
.obj and .fbx also works
-
-
I have not posted here for a good while. I'm putting in the effort to learn UE4, so here's what I've been working on. Crits are welcome if you got any.
-
@leplubodeslapinThank you! I'm not very experienced with logically designing mechanisms (probably obvious) but I tried to follow the concept as close as possible in regards to modelling it. Nope, no game yet, just working on my portfolio day by day.
-
Just finished my Mars Rover that perhaps some of you seen in #creative https://www.artstation.com/artwork/4KaxY it has a sketchfab viewer if you are interested
-
Did an original concept to work on my lack of creative skills Artstation
-
As DJ Khaled would say, another one. No brakes on this train. More images on artstation
-
They didn't cost you anything, bad mindset to have when gambling
-
Hey guys, a week later and I just finished my latest piece, very happy with this one. Check it out! Some details: built and rendered in Modo, completed in a week, texturing is a mix of Substance Painter and native Modo work. Geometry is light weight, boolean'd a lot, making heavy use of the rounded edge shader. Artstation link w/ more images.
-
I just finished my latest concept-project!
-
To add onto the main post, how do native englando speakers mess up you're / your and then / than. CMON BRUH.