NikiOo Posted December 13, 2018 Report Posted December 13, 2018 Started working on a modular tile set. Here's a random piece: Apeyou, Dea, Interfearance and 1 other 4 Quote
kek9z Posted January 1, 2019 Report Posted January 1, 2019 (edited) So I started modeling because of my csgo map and today i made my first prop just for testing! Still not perfect, need to work on texturing but im so hyped to work with 3D! What you think about this guys? any advice? Edited January 2, 2019 by kek9z Minos, Pivac, GrillusRetardus and 15 others 17 1 Quote
Squad Posted January 3, 2019 Report Posted January 3, 2019 Now make it slippery Interfearance and El Moroes 2 Quote
Radu Posted January 3, 2019 Report Posted January 3, 2019 48 minutes ago, Squad said: Now make it slippery Then place it on de_vertigo esspho, blackdog, GrillusRetardus and 2 others 2 3 Quote
+Rusty+ Posted January 3, 2019 Report Posted January 3, 2019 Its a great feeling when getting your first 3d model into a game engine... well done @kek9z Interfearance 1 Quote
GrillusRetardus Posted January 3, 2019 Report Posted January 3, 2019 Dude, that's awesome! Way better than my first model. Some general advice regarding learning modelling. Always try to improve your workflow, you know. Watch as many tutorials as you can, dabble in all kinds of different ways of creating cool effects. It's one thing to watch tutorials but it's an entirely different thing to actually have the experience needed to solve different kinds of problems. I know a stupid thing I did when I started out which was to keep everything on grid, I felt more at peace then or something. I had that nailed through my head from hammer.. Moral of the story, be open minded to different modelling techniques. a Chunk and kek9z 1 1 Quote
jeplmr Posted January 3, 2019 Report Posted January 3, 2019 (edited) . Edited March 4, 2022 by jeplmr GrillusRetardus, Furiosa, Roald and 3 others 3 3 Quote
kek9z Posted January 3, 2019 Report Posted January 3, 2019 12 hours ago, Squad said: Now make it slippery https://imgur.com/a/IzDQ4Rd No problem. Serialmapper, GrillusRetardus, Squad and 7 others 5 5 Quote
Interfearance Posted January 20, 2019 Report Posted January 20, 2019 On 1/3/2019 at 8:05 AM, +Rusty+ said: Its a great feeling when getting your first 3d model into a game engine... well done @kek9z Speaking of which... I have a good amount of knowledge in using Maya but have no idea how to export my files into hammer without using another 3d modeler and some pipeline plugin Quote
+Rusty+ Posted February 7, 2019 Report Posted February 7, 2019 Doodely-Doodle leplubodeslapin, Teddy Graham, Squad and 1 other 4 Quote
Interfearance Posted February 20, 2019 Report Posted February 20, 2019 On 1/3/2019 at 2:35 PM, jeplmr said: I didn't finish the label, but I recreated a pill bottle that was sitting on my desk. Modeled with blender, textured with GIMP. I have a strange feeling that whatever you are doing is working. But I can't identify it! That50'sGuy, TECHNICKER, a Chunk and 1 other 2 2 Quote
ItzOmega Posted February 26, 2019 Report Posted February 26, 2019 Some photogrammetry I have been testing lately Interfearance, Serialmapper, GrillusRetardus and 6 others 9 Quote
+Rusty+ Posted February 28, 2019 Report Posted February 28, 2019 Played S.T.A.L.K.E.R for the first time and got inspired to get creative, so heres some early wippity-wips (still more work to be done + ignored the floating geo) That50'sGuy, CuervoSp, Roald and 3 others 6 Quote
+Rusty+ Posted March 4, 2019 Report Posted March 4, 2019 a Chunk, That50'sGuy, HoMaRt and 8 others 2 1 8 Quote
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