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WIP in WIP, post your level screenshots!

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More doom madness, I am now determined to finish this level before the new year.

I should have some Unreal Tournament 4  capture point showdown updates soon too. but right now I have been going ham on this Doom 2 level.

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1 hour ago, Castle said:

 

that was cool but the difficulty slumps a bit here and there

if the segment started with giving the mega it'd keep the pacing even through the segment and put pressure on the player on repeat attempts

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1 hour ago, Squad said:

I think this is the first time I post something in this topic 8)

The scene itself is nothing too special, quite some newferno/infernew stuff in it.

ihUyx7T.jpg

Where are those rocks in the back from ? I really like those !

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On 2016-12-26 at 8:09 PM, jebus_c said:

that was cool but the difficulty slumps a bit here and there

if the segment started with giving the mega it'd keep the pacing even through the segment and put pressure on the player on repeat attempts

yeah I have kind of noticed the same. There is another fight later in the level that has much better pacing. There are a couple spots at the moment where I feel like I need to normalize the spikes in challenge and keep a more steady flow of situations.

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