Jump to content

text_fish

Members
  • Content Count

    631
  • Joined

  • Last visited

  • Days Won

    13

text_fish last won the day on May 19 2020

text_fish had the most liked content!

1 Follower

About text_fish

  • Rank
    Regular
  • Birthday 06/22/1983

Profile Information

  • Real Name
    Joe Salter
  • Location
    Bristol, UK

Recent Profile Visitors

5,327 profile views
  1. Without clicking the link, I'm going to guess Boomer, Sprinter, Fire Breather, Charger/Tank, Stealth/Hunter, Spitter.
  2. I personally still prefer to read games journalism than watch/listen. I've come across very few streamers who aren't annoying a/f. Most of them seem completely unwilling to actually script their content in advance or edit down their resulting jibberish before uploading. It's also easier to read discreetly during work hours.
  3. I hope that's not locked down. My usual 4-player coop group would eat this up.
  4. Oooh this is exciting. Good luck all, I can't wait to try out the results. I wish I could enter but I've got a baby due any day, so it's probably not even worth my time making and subsequently abandoning the usual WIP post.
  5. Looks pretty neat. It was kind of cringey when they called it an "unofficial 6th episode" though. That's the sort of thing the community has to decide, not the makers.
  6. Dux I'm not sure we're in a good position to judge sadly!
  7. Self motivation is a lot easier if there's a smattering of fear that a colleague might walk in to your office at any moment. I would think Valve's model would be more susceptible to the common problems of WFH, because they don't have such a rigid hierarchy enforcing deadlines and guiding development. Edit: I also wonder if Valve's model only works well when there's a big exciting project on the go. Even if there is something big like L4D3 or Alyx2 in the pipeline I feel like it would be difficult to maintain excitement when it's kept secret and you know all of your fanbase are only
  8. Quake is one of those games that keeps me coming back for a few months every year or so, and I'm always astonished by the quality content people put out for it. I've been mapping for it since it first released, but with very little to show for it publicly aside from the odd speed-map release here and there. I have a HDD full of scraps and half-finished levels which I want to release as an episode one day if I have time to piece it all together. Here's some pictures of the obligatory first base map. Do you map for it?
  9. I can highly recommend Menetettyjen Valtakunta if you haven't already played it. It isn't quite as visually spectacular as the more recent AD maps, but it's still pretty breath-taking in parts and it uses Copper mod which stays much more faithful to Quake's weird thematic mashup than AD.
  10. Versus mode never really clicked with me, but my friends and I still jump in to a campaign from time to time. I don't think anybody's ever made a better coop game. Looking forward to trying out the new content.
  11. I feel like Valve either got rid of -insecure mode or somehow changed it in a fairly recent update, but it's just a vague feeling so I may be talking out of my arse.
  12. I like the boxiness. It's very utilitarian, so it reinforces that "tin can floating in space" vibe that will contribute so much to the fear. I do agree that it doesn't seem like they've been making a lot of progress, though.
  13. "But you can't have exploration without curiosity..." That's like, soooo deep, dude. Pretentious guff aside, the visuals are worth skipping through the muted video.
×
×
  • Create New...