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text_fish last won the day on January 2

text_fish had the most liked content!

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About text_fish

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  • Birthday 06/22/1983

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    Joe Salter
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    Bristol, UK

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  1. text_fish

    CS:GO Hammer HELP!

    https://developer.valvesoftware.com/wiki/Door_creation#Making_double_doors For future reference, you should post questions like this in the 3D subforum. Maybe an admin could create a sticky "Quick Questions" thread for one-liners like this?
  2. text_fish

    [CS:GO] DE_Breach - Released!

    It is Agency 2.0. That's a well documented fact, even in this very thread. Beyond clean lines and light shades I don't really see the resemblance to Season which a few people have pointed out, but if there were one then I guess that would actually mean Season is Agency 2.0 ::Thinky Emoji:: Tangents aside, 'grats on the release, I look forward to playing it next week!
  3. text_fish

    Snarky Public Service Announcement

    Lighting: Lightning: Lighting: Lightning: Lighting: Lightning: Lighting: Lightning: Lightening: Remember kids: Spelling and grammar don't really matter in the grand scheme of things, but for some reason it's still really bloody annoying when you see people making the same mistakes over and over again. /End PSA
  4. text_fish

    I need an advise.

    If it's 3D post it in the 3D forum with something like "Work Release" at the beginning of the title. If it's 2D, do the same but in the 2D forum.
  5. Trust me, it could be turned in to an issue by somebody who disagreed with a matter of seconds, minutes or hours. I've seen a lot of online community competitions run over the years and there is always at least one contestant who vociferously feels that they were treated unfairly. I can confidently say that 99% of the time it came down to a misinterpretation of the original rules, by somebody who didn't take the necessary time to fully comprehend the job of the judges. The sad thing is, this usually results in well-meaning volunteers choosing not to run future competitions.
  6. Correction: Wait until the very end of the deadline (to the second, because obviously somebody will complain if they start early or late) Open every WIP post that had a recent update to see if they declared themselves finished before the deadline. Subscribe to those 100ish submissions and download them all. Backup the map files and send them out to the rest of the judges. Hope that in the meantime, nobody decided to upload a new version of their map because hey, what's the difference between a minute and an hour? You're right, that wouldn't have been impossible, but what lunatic would decide to do that when they and all the rest of the judges can just subscribe to the winning maps and launch them for testing straight from csgo's inbuilt UI? That's a fair point. Sadly MikeGon's assumption cost him a lot more than mine did.
  7. Hopefully you can work with the organisers to set this system up before the next competition then, because I'm sure it would be appreciated. Hang on, are you saying they're clear or unclear? Look clearly everything's open to interpretation, especially on the internet where there are language barriers to negotiate for some people. We can agree on that and it's unfortunate that your interpretation was wrong, but I think considering 100 entrants managed to follow the rules without a problem there isn't really much wrong with how they were written. Personally I didn't get even close to making the deadline, but in my mind there was no doubt whatsoever about the meaning of the rules when I read them. It just makes sense to me that they would ask us not to update our workshop files after the deadline, and I don't know why anybody would assume that they have a system in place to download the submissions in one go.
  8. text_fish

    Portal 2

    My brain tells me this is a cynical cashgrab, but my heart tells me it's at least a sign of life in one of Valve's beloved IP's. My brain is winning at the moment, especially in light of the "Pre-order" announcement.
  9. Without wishing to sound mean, I feel like just a tiny amount of convergent thinking would have avoided your disappointment. Put yourself in the contest organisers shoes for just a split second. How are a bunch of people completely unaffiliated to Steam supposed to instantly download/backup 100 submissions? Hell, consider the fact that they had no idea how many submissions there would actually be and you have something that just can't be planned for. I guess ultimately in future you just have to assume full responsibility for every stage of your submission and if you're in any doubt whatsoever about the rules, question them before the deadline. Most importantly, always remember that these competitions are organised/run largely by volunteers trying to do something good for the community, so they don't have a big magic "Download all the maps now" button built in to their Steam account.
  10. text_fish


    Dear Valve, WTF is this happy horseshit!?
  11. 'Grats to all the finalists. To those who didn't get selected, better luck next time. I suggest looking to the community for feedback rather than the judges. Looking at it purely as a numbers game, it's just unrealistic to expect them to provide any kind of meaningful comment on 100 submissions. Seriously @MikeGon ? How are they going to judge the version you've overwritten with an update?
  12. text_fish

    [CSGO][SOLVED] Is it possible to deactivate hints and arealportals in-game?

    Probably not. Hint brushes tell the compiler how to cut vis leafs, so there's nothing dynamic about them. With a bit of tweaking of scale and camera location you can normally get everything to show up, but it can be time consuming. FYI, you should put these questions in your WIP thread or in the 3D forum rather than "Gaming Discussion".
  13. text_fish

    Making Doors and Windows in Maya

    It's probably best to take them from whatever game you intend to create models for, to get an idea of what that game engine is capable of. So if you're looking to model for CS:GO, I would start by Googling something like "Extract Source Models for Use in Maya" or something. An added bonus of doing this is that you'll become familiar with the directory structure and naming conventions of the game you're modding, which is going to be very useful when you're ready to start importing your own creations.
  14. text_fish

    Making Doors and Windows in Maya

    Are there supposed to be images in your post @Mark Karhan? Either way, it sounds like you really need to import some professional models in to MAYA and study them, to get an idea of best practices.
  15. text_fish

    Site Changes and Feedback

    The main reason I suggested it is because recently a couple of bots got through whatever anti-bot measures you have in place. Mods did a characteristically good job deleting a spammy thread I saw, but this post necroed a legit thread over the weekend and it's clearly just a bot C&P'ing an earlier comment with a dodgy link hidden in it. It's harder for mods to keep track of this kind of bot. It's not a life & death issue obviously and if your experience of a similar system is that it scared new users off I guess it's probably best avoided.