I think the little light scattering across the incredibly detailed geometry is what seems really promising from a photorealism standpoint. The fucking scary thing is, to be photorealistic, it still seems about half as detailed as it would need to be.
Photorealism feels *close* in 2022, like. We're almost there...
Looking at this shot for example, parts feel photoreal
and other parts feel like a phony mess
asset quality almost seems to differ in the shots, I find this whole rock set pretty unconvincing