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Posts
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'RZL last won the day on September 30 2022
'RZL had the most liked content!
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Discord
'RZL#1589
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Steam
http://steamcommunity.com/profiles/76561197985774978/
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Twitter URL
https://twitter.com/RizzToTheIzzle
Profile Information
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Real Name
Konstantin Löffler
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Employer
Blizzard
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Job
Level Designer
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I too would like to update my position to Level Designer at Blizzard
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Got promoted to Senior Level Designer at Splash Damage last month. Ain't that something?
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Splash Damage is looking for a whole bunch of Designer positions. Hit me up if you are interested in any of them! Lead Level Designer Senior Level Designer Level Designer Technical Designer Lead Narrative Designer Senior Narrative Designer Technical Narrative Designer Lead Game Designer Game Designer Senior Audio Designer Audio Designer Associate Audio Designer We actually have even more positions open in Art, Programming, Production etc. Check out all of our open positions here! http://app.jobvite.com/m?31TAtlwN
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Hey, most of you probably already know but for those who don't we have been running Mapcore Discord Challenges for the past two months with the next challenge for the third month just starting. Come join us on Discord (https://discord.gg/SHZHCYf) and visit the channels #challenge-chat and #challenge-submissions for details. Here is the August 2019 challenge: Challenge name: Retro Ride Description: Demake one of the three given iconic cars from the movie screen as a low poly model Restrictions: Must be a 3D model, Max 500 triangles, Max 128x128 texture limit Deadline: 2019-08-31 23:59 (GMT)
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Moved it.
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Yeah, I'd like to participate as well, so it would be great if we could find veteran industry professionals who are interested in judging this. I'm sure there is plenty who would be willing to do so.
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Looks great, just make sure to turn off self-shadowing and shadow casting off on the foliage, that way they won't cast weird shadows and the colors will be more vibrant.
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'RZL started following The Door Challenge - 2018 - Submission Thread
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Yeah, there was no working radar and signage pointing to the bombsites, which wasn't very great for Shawn to navigate in (Sorry!). The unique layout only amplified the confusion i feel. About the layout itself: it did not change much since the stream. I think it is good in it's own way as the players have to play it a bit differently compared to more traditional map layouts. Differently because the primary engagements are more focused outside the bombsites rather than inside. Will everyone love this map? Probably not, but I feel it is still a great map that brings something new to the table and I'm sure there will be people who enjoy it as much as I do. That being said, I gotta agree that the red brick is drawing a bit too much attention to itself
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The Door Challenge - 2018 - General Discussion Thread
'RZL replied to General Vivi's topic in The Door Challenge - 2018
I'm afraid that @General Vivi's game is VR only, which leaves us all frustrated and angry... -
The Door Challenge - 2018 - Submission Thread
'RZL replied to General Vivi's topic in The Door Challenge - 2018
Name: Konstantin Löffler Website: konstantinloeffler.deStory: You find yourself as a deaf protagonist in a corridor with a door in front of you. You have to try to open it.Engine: UE4Download Link: https://drive.google.com/open?id=1V9Cpq7NaBQPuEXESxBNGXt-tocyWiARP Screenshots: Video: Special Thanks go to Rául Sánchez Calderón for helping me implement the core functionality of this challenge. -
I think this is what blackdoggo means:
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Was thinking of "The Accountant" but that is with Ben Affleck, so maybe it is "The Secret Life of Walter Mitty"?
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@Yanzl also made some adjustments to it so it packs everything necessary for your map automatically (the technology is finally here): https://github.com/gortnarj/CompilePal/releases/tag/v025
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