phantazm11 Posted October 11, 2015 Report Posted October 11, 2015 Awesome stuff in this thead!I spent the last couple of days playing around with this low poly lamp for Quake 3. The texture resolution is 1024x1024 in this screenshot but I will cut that in half. Quote
Dennispls Posted October 12, 2015 Report Posted October 12, 2015 Awesome stuff in this thead!I spent the last couple of days playing around with this low poly lamp for Quake 3. The texture resolution is 1024x1024 in this screenshot but I will cut that in half. Looks really dark! Perhaps it would be a nicer idea to have such a dark model on a lighter background. The rust and damage look very much the same across the entire thing. There is no real destinction between metal parts apart from the ocassional edge dodging. Perhaps play with the overlays a bit to give it a more unique look. The lamp itself has a nice gradient on it but the values look very washed out / overblown. Quote
phantazm11 Posted October 12, 2015 Report Posted October 12, 2015 Good advice. Some things I didn't think about. Thank you! Dennispls 1 Quote
penE Posted October 14, 2015 Report Posted October 14, 2015 Now, that I have more time again for personal projects I want to pick up some new stuff. First on my list is Substance Painter, and it's been really awesome so far.So I decided to rebake an old piece of mine and to retexture it :). It's still work in progress, details like decals and small stuff is missing, but wanted to share anyways.All pictures are from inside UE4. The mesh has around 22k triangles and I use two set of 4k maps. JustFredrik, Cruckz, clankill3r and 26 others 29 Quote
Deathy Posted October 15, 2015 Report Posted October 15, 2015 better than sex. confirmed. penE and UnknownPredator 2 Quote
Dennispls Posted October 22, 2015 Report Posted October 22, 2015 (edited) Dude sweet stuff!I am close to finishing mine. Check it out on sketchfabhttps://skfb.ly/HNBv Edited October 22, 2015 by Dennispls tomm, Cruckz, Gale and 2 others 5 Quote
tomdon Posted October 27, 2015 Report Posted October 27, 2015 A rock I made over lunch, 700 triangles. UnknownPredator, Dennispls, D3ads and 11 others 14 Quote
Jonny Phive Posted October 29, 2015 Report Posted October 29, 2015 Always wanted to make crates haha.That and a little jughead. Breadbird, Isan Arditama, Smileytopin and 17 others 20 Quote
blackdog Posted October 31, 2015 Report Posted October 31, 2015 Now, that I have more time again for personal projects I want to pick up some new stuff. First on my list is Substance Painter, and it's been really awesome so far.So I decided to rebake an old piece of mine and to retexture it :). It's still work in progress, details like decals and small stuff is missing, but wanted to share anyways.All pictures are from inside UE4. The mesh has around 22k triangles and I use two set of 4k maps.Awesome, I imagine this as of being a flying (wheel)chair of sorts Gale, BjornFred and TheOnlyDoubleF 3 Quote
Em' Posted November 6, 2015 Report Posted November 6, 2015 (edited) HI there, I spent the last days working on a small project : a "draw me a hoverboard" contest for an IT selling company, went for a 3D cartoon approach, hope I'll win big prize !Some modeling, some basic materials and a bit of compositing (yeah, lens flare everywhere :D) Edited November 6, 2015 by Em' TheOnlyDoubleF, ShockaPop, knj and 7 others 10 Quote
resident91 Posted December 25, 2015 Report Posted December 25, 2015 Low poly fountain for Counter Strike GO map. Textures 512x512. I intend to reuse this model in future projects in Unity 5. In process a version with 1024x1024 textures. slavikov4 1 Quote
jakuza Posted December 31, 2015 Report Posted December 31, 2015 Finally got my modular ivy working the way I wanted (almost):Phong really works very well here, I just wish source lighting was not so finicky. Breadbird, Shibou, K and 10 others 13 Quote
Vorontsov Posted January 28, 2016 Report Posted January 28, 2016 Just wanted to share my shinto Vaya, JustFredrik, Breadbird and 5 others 8 Quote
paranoidMonkey Posted February 5, 2016 Report Posted February 5, 2016 (edited) Great Stuff people. PenE you rock man!Here is some stuff I've been working on lately, it's a building for an upcoming game.Keep it coming folks! Edited February 6, 2016 by paranoidMonkey will2k, FMPONE, slavikov4 and 22 others 25 Quote
D3ads Posted February 6, 2016 Report Posted February 6, 2016 I jizzed on my keyboard... DAT CLASSICAL ARCHITECTURE TheOnlyDoubleF, will2k, leplubodeslapin and 2 others 5 Quote
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