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will2k last won the day on March 1

will2k had the most liked content!

About will2k

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  1. Thanks 2018 flew by pretty quickly and I enjoyed learning the tools and working on this project.
  2. Almost there - possibly the last update before the final release Today marks the 1 year anniversary of this WIP thread; it's been a long road but I loved every minute of it. Major update today as the 3rd and final part of the campaign/map is almost done. I'm now fine tuning the finale (location/scripting/NPCs) as well as one of the side quests. Once everything falls in place, I'll be shifting towards the final detailing/art pass, finalizing the foliage system, nav mesh manual tuning, final lighting tweaks, and gameplay misc optimization (invisible player/NPC barriers, etc...) Stay tuned And finally, a taste of things to come in the finale (without spoilers )
  3. will2k

    Random Photo Thread

    8 days, 2 consecutive blizzards, snowfall, torrential rain, 95-100 km/h heavy winds, freezing-ass temperatures, lightning/thunder storms... Finally, it all stopped yesterday, and sunshine is back which makes for some nice sunset shots
  4. will2k

    What have you watched recently?

    Miracle on 34th street (1947) Great Christmas classic https://www.youtube.com/watch?v=TjmMMa5u5hA
  5. will2k

    WIP in WIP, post your level screenshots!

    So, awp stands for awesome wallpaper photo, right?
  6. will2k


    That would be Counter-Strike 1.1 welcome back; nice to see the progress made since you first posted the wip on mapcore. Hope you get hooked back on mapping and level design after all these hiatus years; good luck
  7. will2k

    What have you watched recently?

    Johnny English Strikes Again Big fan of Rowan Atkinson since the Mr Bean days in the early 90s. The VR sequence in this movie was hilarious and well orchestrated
  8. will2k

    Black Mesa Source

    Nice. Good luck with the final release
  9. Dying Light:Bad Blood is not a DLC; it's a full standalone separate game that uses the Dying Light engine with updated assets/meshes/materials/entities. The current developer tools only cater to Dying Light and its DLC (The Following) and does not contain the new assets of Bad Blood. I'm not sure if they will release new dev tools once the game leaves early access; we'll wait and see
  10. Major winter update Substantial progress on this WIP as many new areas are being developed and fleshed out. Development is going smooth and some serious amount of time is going into this project; I can now see the light at the end of the tunnel (dying light pun intended) New screenshots incoming (still WIP)
  11. Hey thanks, nice to see you here on the core Once you move on, Source becomes a tedious chore if you ever decide to come back
  12. will2k

    What music have you listened to recently?

    Mairead Nesbitt and Cora Smyth - Celtic dueling violins If you like Irish reels/traditional music or fiddle/violin, this is a must hear
  13. will2k

    Dying Light 2

  14. Fall/autumn update The 3rd and last part of the campaign is progressing steadily. Most of the new areas are being laid out, blocked, and fleshed out. Scripting the final quest is also making good progress. No solid ETA yet but I'm pushing to have it ready the soonest. Here's a fresh batch of screenshots showcasing the new WIP areas. A functional highway system is being built with proper exits, ramps, signage, barriers, tunnels... One will need the local pharmacy when shitting their pants after a night encounter with an alpha volatile