Jump to content

will2k

Staff
  • Content Count

    1,153
  • Joined

  • Last visited

  • Days Won

    67

will2k last won the day on September 26

will2k had the most liked content!

About will2k

  • Rank
    Veteran

Profile Fields

  • Website
    http://will2k.byethost15.com/

Recent Profile Visitors

20,204 profile views
  1. A vineyard and wheat field in the countryside The third and last part of the campaign is progressing; most of this last map is still barebone WIP but some parts are starting to come alive. I'm also creating some custom materials/textures with proper blending masks to be used on the terrain. A new side quest is also under planning.
  2. will2k

    Dying Light 2

    asking the real questions
  3. will2k

    Dying Light 2

    The way things are shaping up, it seems the story and replayability factor will be tremendous elements of this game. The player choices will not only change the story, gameplay, and AI stance, it will literally change the city's visuals depending on your actions and interactions with different factions and AI. This is like "Deus Ex" in overdrive
  4. Gas prices are gonna go up Bonus pic Third and last part of the campaign is underway.
  5. will2k

    Random Photo Thread

    passes pas devant mon objectif... that was you preventing your teammate from ruining the shot? movie blooper averted
  6. Spicing things up and implementing dynamic weather variation/change: Storm/heavy rain Cloudy/overcast Clear/sunny Hours logged on the developer tools: around 800 hrs and still going
  7. Thanks. My aim is to have this custom campaign feel like a continuation of the main game in terms of visuals and story/quest.
  8. September progress update - fresh batch of screenshots
  9. You can create and import your own custom materials/textures, models/meshes, dialogs, sounds, music, scripts, heightmaps, terrain brushes, foliage system, particles, etc... You can also customize stock NPCs to your liking (AI, looks...) among many, many other things you can perform. Extremely versatile engine, no limits
  10. will2k

    Now playing - 2018

    Got the AvP reboot for about a dollar during the last steam sale, and I'm about to install it and start playing this week. It's been around 17 years since I played AvP2 and I just need some predator action
  11. Very powerful set of developer tools; just go to your steam library and download them under "tools" section if you already own the game. limitation is one's own creativity and a slightly tough learning curve. It takes a bit of time to get into the tools but once you do, sky's the limit. I'm having a blast working with the tools and discovering new things every time I work on new sections of my campaign. It would be rather difficult going back to certain cough...old...cough convoluted, non-streamlined engines once I finish with my campaign; the good news though is that Dying Light 2 is around the corner with a brand new powerful C-Engine that hopefully will come with new, even more powerful dev tools to play with for the next gen games/maps. (last resort, Unity and UE4 are always one call away)
  12. A dark underground warehouse you say? What could possibly go wrong? New areas, part of a side quest that takes the player through and beneath a pet food factory in the countryside. Bonus pic
  13. will2k

    What have you watched recently?

    Growing up in the 80s, I loved Bronson; he was the down-to-earth, very believable, ultimate badass without the over-the-top antics of Sly, Arnold, and Van Damme. Last week, I watched "Death Wish" (2018) with Bruce Willis, which coincidentally, is the remake of the 1974 classic featuring Bronson Both are recommended to watch.
×