JSadones Posted June 10, 2016 Report Posted June 10, 2016 (edited) Taking a break from mapping and trying to focus on learning modelling/texturing. Gone a long way, if you see what I made a few months ago.... Going to try to make a high poly and bake it on a low poly tomorrow. Spoiler Edited June 10, 2016 by JSadones Vaya, K, Shibou and 2 others 5 Quote
Shibou Posted June 10, 2016 Report Posted June 10, 2016 25 minutes ago, JSadones said: Taking a break from mapping and trying to focus on learning modelling/texturing. Gone a long way, if you see what I made a few months ago.... Going to try to make a high poly and bake it on a low poly tomorrow. Reveal hidden contents i like the chair. This crate apears a bit ... huge JSadones 1 Quote
tomm Posted June 20, 2016 Report Posted June 20, 2016 Made this cute cuban truck for havana also on sketchfab K, Logic, Vaya and 13 others 16 Quote
Shibou Posted June 20, 2016 Report Posted June 20, 2016 I like this truck, yet its a bit too glossy. In a havana I'd expect it to be a bit more dirty and rusty... JSadones and tomm 2 Quote
tomm Posted June 21, 2016 Report Posted June 21, 2016 9 hours ago, Shibou said: I like this truck, yet its a bit too glossy. In a havana I'd expect it to be a bit more dirty and rusty... Well these trucks are usually well taken care of judging by the pics you can find. but I do agree, it's too perfect in some places and some rust wouldn't hurt. Quote
etn Posted July 6, 2016 Report Posted July 6, 2016 Hi, is there a tutorial for modeling for csgo? I am quite new to modeling and I would like to get into it. Quote
El_Exodus Posted July 6, 2016 Report Posted July 6, 2016 12 minutes ago, ElectroStatic said: Hi, is there a tutorial for modeling for csgo? I am quite new to modeling and I would like to get into it. Fnugz and Vorontsov 2 Quote
Vorontsov Posted July 6, 2016 Report Posted July 6, 2016 @ElectroStatic I edited my signature just for this occasion, shameless plug incoming. Should be a fun read for you but I say this to all cheeky scrubs, don't focus so much on modeling for a specific game / engine but focus on learning and optimizing your models. Squad, Fnugz, hgn and 2 others 5 Quote
ashton93 Posted July 12, 2016 Report Posted July 12, 2016 (edited) Decided to jump into the world of modeling, and after some shoddy first attempts I managed to make this thing. Pretty proud of it Edited July 12, 2016 by ashton93 Bevster, JSadones, jUST_RUSH and 5 others 8 Quote
ashton93 Posted July 15, 2016 Report Posted July 15, 2016 Hopefully you guys don't find two posts in a row spammy, but I finished my fourth model today Model might be a bit tri-heavy, (I probably should have optimized more) but I still reckon it's acceptable for game use. The model depicts a very common medieval weapon, and it was basically a gardening tool modified so it would cut and stab people instead of branches clankill3r, spence, Vorontsov and 6 others 9 Quote
voyager Posted July 31, 2016 Report Posted July 31, 2016 Learning Blender. K, Lizard, clankill3r and 9 others 12 Quote
ashton93 Posted August 1, 2016 Report Posted August 1, 2016 (edited) Another model from a newbie at this field, didnt really expect modeling to be this fun, but I keep jumping back into it This time it's a WIP hi-poly of a norwegian rifle; Edited August 1, 2016 by ashton93 TheOnlyDoubleF, Vorontsov, JustFredrik and 10 others 13 Quote
hgn Posted August 4, 2016 Report Posted August 4, 2016 (edited) Tried out photo scanning today! I think the results from the software are insane considering my shoddy camera work and poor lighting conditions . I uploaded the model to sketchfab, if anyone's interested. And here is one of the 20 photographs: Spoiler You can see the gravel on the floor which created the foamy outline on the table, I suspect taking more photos from more angles would fix this. Photos were at ISO 400 and 1 over 4000 shutter speed. Edit: aaaand another one: On sketchfab, again Edited August 4, 2016 by Terri Made a rock too WD, Lizard, K and 13 others 16 Quote
El_Exodus Posted August 4, 2016 Report Posted August 4, 2016 That's pretty cool! What software did you use? hgn 1 Quote
hgn Posted August 4, 2016 Report Posted August 4, 2016 (edited) 10 hours ago, El_Exodus said: That's pretty cool! What software did you use? Agisoft photoscan to do the processing, it's very good ^^. I did around 1% of the work in the software, it's pretty much all automated. *edit Second time around, I masked all my images for far better results, which took a long time Edited August 5, 2016 by Terri El_Exodus 1 Quote
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