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Posted
14 hours ago, Vaya said:

can't believe people still play CSS to be honest. It's the worst game in the series.

we all have different opinions. for me cs go is too much details like the devs was trying too hard to polish the game

 

 

Posted
6 hours ago, mandy lane said:

we all have different opinions. for me cs go is too much details like the devs was trying too hard to polish the game

 

 

Whoop whoop Mapcore's fake police here ??. I dont think this opinion has anything related to this topic nor section of the forums. If you want to discuss about CS:GO then please bring it over here: 

 

Posted
On 1/5/2020 at 4:41 PM, That50'sGuy said:

Well, it's near the end of the development time and I spent way too much time trying to learn 3DS Max instead of actually mapping...

TIME TO CRUNCH!!!

That was literally me during the 2017 contest. It's definitely doable, I always feel like deadline makes you accomplish more under pressure. Just don't burn yourself out!

  • 2 weeks later...
Posted (edited)
On 1/5/2020 at 9:41 PM, That50'sGuy said:

Well, it's near the end of the development time and I spent way too much time trying to learn 3DS Max instead of actually mapping...

TIME TO CRUNCH!!!

Use WallWorm

Edited by blackdog
Posted
23 minutes ago, blackdog said:

Use WallWorm

 

20 minutes ago, That50'sGuy said:

I've been using that tool since the very beginning. I can't imagine what modeling would be like without it hahah!

I've always been a little astonished because apparently everyone uses this software (3dsmax) that cost 2k bucks every year.

Well, there is this students version, but you may not make money with your stuff then (CS:GO Operations etc.).

Am I the only idiot that uses Blender, which is for free and far good enough to make shitty low poly props for CS:GO?

What's up with that?

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