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Vaya

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Everything posted by Vaya

  1. mapmakers should get more I'm running out of ham man
  2. we talk more about csgo on discord. forums are kinda dead now
  3. Vaya

    CS_Apollo

    https://steamcommunity.com/sharedfiles/filedetails/?id=1206809088  improved clipping. fixed texel density on a couple textures (now with more jackophant 'clearly on mushrooms' squires)
  4. Vaya

    [CS:GO] Ravine (wingman)

    this looks great
  5. 'we were going to release based on the petition but then didn't since VNN made a video on it and fuck that guy'
  6. Vaya

    County

    has the netgraph just been left on as a flex?
  7. you'd be the surprised by the circumstances that come into play.
  8. there's nothing to say for sure that valve will add the top maps to the game either.
  9. so yeah anyway: YES to More feedback. its crazy that the biggest mapping contest has less feedback from judges than little $100 contests. Understanding why maps weren't successful is important for people to grow as level designers and artists.
  10. you could get a better desired effect by giving high points for innovation. Limiting or adding bombsites is like adding or removing a limb and then asking the person to function like normal.
  11. having more or less bombsites is not innovation. It's not understanding the game.
  12. don't know what you are smoking, some of the maps in the contest were innovative as hell.
  13. we played both arctic and frostbite last night on the mapcore server. I think frostbite feels a lot more planned and there's more consistency in the environments. @Kokopelli if you want to play we'll be doing another with the new version soonish.
  14. sir this is a dangerzone map.
  15. Since CS weapons have crazy quick kill time players could just hold inner areas with no chance of people breaching it. it's also kinda bad for flow.
  16. you can clear both without exposing yourself to the other. this is the old version of the map btw.
  17. VR weirdly feels more accurate when dodging bullets too. A lot of time in superhotnotvr I feel like it should have been a miss but wasn't. Great, great VR game. Good non VR game imo.
  18. Vaya

    [CS:GO] Cusco

    @Lizard had an amazing sky and time of day for his last map chlorine that had to be instantly removed on inclusion to the game because players couldn't deal with it. The communities perspective on what 'is and isn't allowed' kinda informs everything else from layout down. Artists are willing to be innovative but the community is less likely to accept.
  19. looks great! do you know about this: https://www.sediscord.com/wingman2020/
  20. if anything this will be seen as a glitch due to how it is in 99% of other maps. It's not expected for people to use clip like this.
  21. mapcore still runs playtests! in terms of drive 5vs5 mapping is becoming more and more of a thankless task - with valve's changes to how often they accept community maps (probably because how little the community care...) and the increasing dev time to be top of the pile I can see why so many are moving on.
  22. haha Stick to halo dude, this comes off as very myopic
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