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About JimWood

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    Jimmy Woodhouse
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  1. Work has begun on modelling whilst I wait to see how the most recent changes to the layout have affected the gameplay. Here's a sneak peak!
  2. Keep it up lads
  3. In response to my update yesterday, the workshop has now been updated! There have been a tonne of changes, making A Site easier to retake for CT's, Mid easier to take for Ts, and rotates being shortened on the T Side of the map. Also, the cylinders on A Site now have an octagon shaped boarder; making peeking less awkward; sightlines into Mid from B Boost have been reduced, and much more. Take a look for yourself: https://steamcommunity.com/sharedfiles/filedetails/?id=870651384 Check out the updated overview:
  4. Thought I'd post an update on what has been happening with Brewery over the last two weeks. For the most part, I've been working on modelling a few props that will make it into the final version; regardless of layout changes; whilst waiting for the playtest that occurred yesterday. Since then, I've implemented changes from the feedback received. Take a look:
  5. Looks great lads!
  6. Nice theme Roald. The workshop link isn't working however
  7. After running Brewery's first playtest yesterday, I have hibernated and produced a large number of changes. The first being that the map's name is back to being Brewery for now (can't decide between the two). Both bombsites have seen changes to the positioning of the plant zones themselves; the door and connecting path at the back of A site have gone; A connector has been revamped; T and CT side connecting paths to B are now joined to reduce the number of entrances into the bombsite; the spawn timings have been tweaked; and more. Check them out in the images below! Workshop Link: http://steamcommunity.com/sharedfiles/filedetails/?id=870651384 New Screenshots: Current Overview:
  8. I wasn't sure on Brewery, but Beer isn't set in stone thanks man!
  9. Brewery has now changed name to Beer! I've also just rolled out another big update, mainly surrounding reducing the overall size of the map and changes to mid and B site. Workshop Link: http://steamcommunity.com/sharedfiles/filedetails/?id=870651384 General Screenshots: Updated Overview:
  10. Looking good!
  11. It's easy stuff to learn, but you could always try an alternative instead. Cheers!
  12. Thanks man Photoshop: pen tool the outlines of the routes and then stroke it for the white boarders.
  13. Not yet, but I'll be looking to soon!
  14. Love the theme!
  15. Cheers!