FMPONE Posted June 8, 2019 Author Report Share Posted June 8, 2019 The following clarifications have been made to the Contest Rules: Entry: "If a Contest Judge has previously published a CS:GO level with a participant, that Judge will be fully disqualified from scoring any entry by that person. In place of the disqualified Judge's score, the entire panel of Guest Judges will be asked to rate the entry, and their rating will then be averaged." Contest Theme: Relevance to the "Exotic Places" Theme (Exotic meaning it's normal definition as well as "locations seen infrequently in CS:GO") TECHNICKER, esspho, MikeGon and 6 others 7 2 Link to comment Share on other sites More sharing options...
FMPONE Posted June 10, 2019 Author Report Share Posted June 10, 2019 The following clarification has been made to the Contest Rules: Pre-Existing Levels: Rule 4. Maps that were under creation prior to the announcement of this Contest can be entered, as long as a complete map version (layout and any non-greybox art) was not released for public download. Practical Application of Rule 4 to levels released prior to June 5, 2019: On 6/6/2019 at 12:06 PM, millo said: Would I be allowed to submit a map that is publicly available, layout complete and art is WIP. No. T-Rexer, Logic, DutchCrazyGamer and 1 other 4 Link to comment Share on other sites More sharing options...
Interfearance Posted June 10, 2019 Report Share Posted June 10, 2019 (edited) Thank you, I thought the unclarified version was kinda abusable from the start. Maybe no one expected that people would actually use maps that were one year in the making? Edited June 10, 2019 by Interfearance TECHNICKER 1 Link to comment Share on other sites More sharing options...
will2k Posted June 13, 2019 Report Share Posted June 13, 2019 This is a good time to remind newcomers to mapcore and/or CSGO level design about @jackophant's thread from the 2015 and 2017 versions of this contest. It has quite the info and links to have a smooth sailing in this contest (veterans can use it as a refresher too ) Good luck everyone! Interfearance, Squad, Byron and 7 others 10 Link to comment Share on other sites More sharing options...
mr.P Posted June 13, 2019 Report Share Posted June 13, 2019 this sounds super fun! think I also shall contribute with a entry! TECHNICKER, Interfearance, will2k and 2 others 5 Link to comment Share on other sites More sharing options...
jackophant Posted June 14, 2019 Report Share Posted June 14, 2019 On 6/13/2019 at 11:19 AM, will2k said: This is a good time to remind newcomers to mapcore and/or CSGO level design about @jackophant's thread from the 2015 and 2017 versions of this contest. It has quite the info and links to have a smooth sailing in this contest (veterans can use it as a refresher too ) Good luck everyone! Thanks for the mention If anyone thinks it needs to be updated, let me know and I'll see what I can do. Might have to see what I can still do for this and then leave it to rot in the workshop for 10 years Good luck everyone will2k and Squad 2 Link to comment Share on other sites More sharing options...
will2k Posted June 14, 2019 Report Share Posted June 14, 2019 @jackophant long time, no see . Hope all is well on your side. Good luck with your entry. Might want to look at the radar creation part of your thread and include the new panorama changes. Nothing urgent, just to keep in mind I would also like to bring the attention of newcomers (and veterans alike) to another thread that will prove useful during your project's lifetime for this contest. @El_Exodus thread from the 2017 contest era Good luck everyone, you have most of the ammo you need Byron, Squad, jackophant and 1 other 4 Link to comment Share on other sites More sharing options...
Moffein Posted June 15, 2019 Report Share Posted June 15, 2019 (edited) I'm currently designing a Coop-Strike map, but would like to create a separate branch with an altered layout (some sightlines closed off, some passageways changed, etc.) and submit it as a hostage map for the contest. Would I be allowed to do this? (The map currently has not been released to the public in any form) Also, if I were to submit the hostage version as part of the contest, would I be allowed to later release the Coop-Strike version on the workshop as its own completely separate thing while the contest is still ongoing? Edited June 15, 2019 by Moffein Clarification Link to comment Share on other sites More sharing options...
Le1T Posted June 19, 2019 Report Share Posted June 19, 2019 (edited) I'm keeping an eye on you Good luck! Edited June 19, 2019 by Le1T That50'sGuy 1 Link to comment Share on other sites More sharing options...
MikeGon Posted July 1, 2019 Report Share Posted July 1, 2019 (edited) Yeah I got big things happening at work, meanwhile I'm still scrambling to work on Opal on the side and I can't interrupt the project, so I won't be able to participate in this one I'm afraid! Looks exciting though!! Good luck to all participants, and Thank you MC staff for putting this together! Edit: Commas are important Edited July 1, 2019 by MikeGon blackdog 1 Link to comment Share on other sites More sharing options...
Soldat Du Christ Posted July 9, 2019 Report Share Posted July 9, 2019 Would sci-fi themes be deemed eligible? Hey everyone, I've never made a cs go map or even played cs go, but i love design contests and might be participating. I am a Forger and Unity probuilder hobbyist, so i have a lot of experience with level design and i think my smarts will translate over... Would there be anyone here that would be willing to coach me along the way, so far as using the hammer editor and importing stuff? Link to comment Share on other sites More sharing options...
Interfearance Posted July 9, 2019 Report Share Posted July 9, 2019 @zastels Everyone will have the same amount of time to work on their map given a deadline extension. Even though its not ideal it is certainly not unfair. Also, why would judges attempt to reach out to hundreds of people, some inactive just to reach the inevitable result of "no extension" because you voted no? Don't you even think there is a logistical reason behind extensions, or are they just out there to get you? Maybe place a few brushes in an empty level and the rules will actually matter to you @Soldat Du Christ I didn't see any rules about it, but in the Anders video he said, fresh, new , and exotic so I guess you are the judge. Maybe pm a mod? Link to comment Share on other sites More sharing options...
moon Posted July 26, 2019 Report Share Posted July 26, 2019 Can we make surreal places? Link to comment Share on other sites More sharing options...
Interfearance Posted July 29, 2019 Report Share Posted July 29, 2019 (edited) @moon I am not the definitive voice, but since the winner can be added into the game and csgo never has surreal/fantasy locations accepted I would say it's a no-no. Usually the environments are at least a little rugged and realistic. Edited July 29, 2019 by Interfearance Link to comment Share on other sites More sharing options...
H1PP0P0T4MU5 Posted August 4, 2019 Report Share Posted August 4, 2019 Good Luck. Interfearance 1 Link to comment Share on other sites More sharing options...
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