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WIP in WIP, post your level screenshots!


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Posted
1 hour ago, Furiosa said:

At first, i dont wanna make this as a WIP, previously just wanna learn how to make complex giometry, instead blocky room/space. But after i finish it like in 8 hours (is this normal or just because im really new?), i think i can make it atleast as an aim map, especially since this map has already have proper cover. 

The problem is i still cant make a dome on top of the building, i give up. :shake: 

I make this building based on Jakarta History Museum as a reference to learn. If you guys have a suggestion/critic, i appreciate it.

[pics]

Reference (http://themuseums.info/museum-fatahillah/)

 

You can make simple domes with displacements. Just make a cube the size where your dome would just fit in. Make sure to make it a cube (all sides equal) and not a rectangle.

Turn all sides into displacements, hit the subdivide button and clip off the bottom half of the sphere. You should now have a dome :)

Posted
30 minutes ago, Squad said:

You can make simple domes with displacements. Just make a cube the size where your dome would just fit in. Make sure to make it a cube (all sides equal) and not a rectangle.

Turn all sides into displacements, hit the subdivide button and clip off the bottom half of the sphere. You should now have a dome :)

Thanks for the suggestion about dome, Squad. i'll try to use it.

And... can't wait to see your next map. :)

Posted (edited)

This is my second map for cs:go. It's got two bomb sites, and is medium-sized. It's supposed to be a warehouse for export or import goods. The map is called Export. It's not finished yet, but i'm pretty far. What do you guys think?

Spoiler

20160319000843_1.jpg20160319000856_1.jpg20160319000910_1.jpg20160319000931_1.jpg20160319001022_1.jpg20160319001040_1.jpg20160319000819_1.jpg

 

Edited by ruup20
Put images into spoiler
Posted
21 hours ago, ruup20 said:

This is my second map for cs:go. It's got two bomb sites, and is medium-sized. It's supposed to be a warehouse for export or import goods. The map is called Export. It's not finished yet, but i'm pretty far. What do you guys think?

  Reveal hidden contents

20160319000843_1.jpg20160319000856_1.jpg20160319000910_1.jpg20160319000931_1.jpg20160319001022_1.jpg20160319001040_1.jpg20160319000819_1.jpg

 

I think you should stick to like 1 color of containers. Because now it looks like a color pallet :P Also work a bit on lighting, it looks a bit flat. Some places are too bright while others are just plain dark. Fiddle around a bit with the ambient light from your light_environment.

Posted
On 2016-03-19 at 4:59 PM, ruup20 said:

This is my second map for cs:go. It's got two bomb sites, and is medium-sized. It's supposed to be a warehouse for export or import goods. The map is called Export. It's not finished yet, but i'm pretty far. What do you guys think?

  Reveal hidden contents

20160319000843_1.jpg20160319000856_1.jpg20160319000910_1.jpg20160319000931_1.jpg20160319001022_1.jpg20160319001040_1.jpg20160319000819_1.jpg

 

The map is very grey. The colored containers has too much contrast compared to everything else and sticks out like a sore thumb. Look into adding some colored textures to the rest of the map and maybe add a brighter light_environment.

Posted
5 hours ago, blackdog said:

At least someone is getting they're full layouts done *sigh* #selfpity

A complete layout is not necessarily a good one! 

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