Squad Posted March 19, 2016 Report Posted March 19, 2016 1 hour ago, Furiosa said: At first, i dont wanna make this as a WIP, previously just wanna learn how to make complex giometry, instead blocky room/space. But after i finish it like in 8 hours (is this normal or just because im really new?), i think i can make it atleast as an aim map, especially since this map has already have proper cover. The problem is i still cant make a dome on top of the building, i give up. I make this building based on Jakarta History Museum as a reference to learn. If you guys have a suggestion/critic, i appreciate it. [pics] Reference (http://themuseums.info/museum-fatahillah/) You can make simple domes with displacements. Just make a cube the size where your dome would just fit in. Make sure to make it a cube (all sides equal) and not a rectangle. Turn all sides into displacements, hit the subdivide button and clip off the bottom half of the sphere. You should now have a dome El_Exodus, blackdog and Furiosa 3 Quote
Furiosa Posted March 19, 2016 Report Posted March 19, 2016 30 minutes ago, Squad said: You can make simple domes with displacements. Just make a cube the size where your dome would just fit in. Make sure to make it a cube (all sides equal) and not a rectangle. Turn all sides into displacements, hit the subdivide button and clip off the bottom half of the sphere. You should now have a dome Thanks for the suggestion about dome, Squad. i'll try to use it. And... can't wait to see your next map. Squad 1 Quote
RaVaGe Posted March 19, 2016 Report Posted March 19, 2016 (edited) On 18/03/2016 at 2:50 PM, FMPONE said: for TF2? Rocket jumping around this area would suck balls It's just an area for a detailling contest, so it's ok Edited March 19, 2016 by RaVaGe FMPONE 1 Quote
ruup20 Posted March 19, 2016 Report Posted March 19, 2016 (edited) This is my second map for cs:go. It's got two bomb sites, and is medium-sized. It's supposed to be a warehouse for export or import goods. The map is called Export. It's not finished yet, but i'm pretty far. What do you guys think? Spoiler Edited March 19, 2016 by ruup20 Put images into spoiler AlexM 1 Quote
FMPONE Posted March 19, 2016 Report Posted March 19, 2016 2 hours ago, RaVaGe said: It's just an area for a detailling contest, so it's ok Looks good then! Quote
JSadones Posted March 20, 2016 Report Posted March 20, 2016 21 hours ago, ruup20 said: This is my second map for cs:go. It's got two bomb sites, and is medium-sized. It's supposed to be a warehouse for export or import goods. The map is called Export. It's not finished yet, but i'm pretty far. What do you guys think? Reveal hidden contents I think you should stick to like 1 color of containers. Because now it looks like a color pallet Also work a bit on lighting, it looks a bit flat. Some places are too bright while others are just plain dark. Fiddle around a bit with the ambient light from your light_environment. Quote
Plat Posted March 20, 2016 Report Posted March 20, 2016 De_Decays middle, coming along nicely. Vaya, AlexM, Teddy Graham and 1 other 4 Quote
Logic Posted March 21, 2016 Report Posted March 21, 2016 On 2016-03-19 at 4:59 PM, ruup20 said: This is my second map for cs:go. It's got two bomb sites, and is medium-sized. It's supposed to be a warehouse for export or import goods. The map is called Export. It's not finished yet, but i'm pretty far. What do you guys think? Reveal hidden contents The map is very grey. The colored containers has too much contrast compared to everything else and sticks out like a sore thumb. Look into adding some colored textures to the rest of the map and maybe add a brighter light_environment. Quote
Pampers Posted March 21, 2016 Report Posted March 21, 2016 12 hours ago, Plat said: De_Decays middle, coming along nicely. check your privilege scale Quote
Plat Posted March 21, 2016 Report Posted March 21, 2016 7 hours ago, Pampers said: check your privilege scale My scale? What's wrong with the scaling in my level? Quote
JSadones Posted March 23, 2016 Report Posted March 23, 2016 Layout of my current version. In the spoiler below you can see the difference from the older version (16JAN2016). I'm progressing slowly but I'm learning a lot of things in the meanwhile. Spoiler Fnugz, Quotingmc and OrnateBaboon 3 Quote
Devian Posted March 24, 2016 Report Posted March 24, 2016 Quotingmc, Freaky_Banana and OrnateBaboon 3 Quote
Vaya Posted March 24, 2016 Report Posted March 24, 2016 WIP in WIP, post your level screenshots overviews! DooM, Quotingmc, Fnugz and 13 others 16 Quote
blackdog Posted March 24, 2016 Report Posted March 24, 2016 At least someone is getting they're full layouts done *sigh* #selfpity Squad, Logic, Vaya and 1 other 4 Quote
Guest Posted March 24, 2016 Report Posted March 24, 2016 5 hours ago, blackdog said: At least someone is getting they're full layouts done *sigh* #selfpity A complete layout is not necessarily a good one! Quote
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