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El_Exodus

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  • Content count

    793
  • Joined

  • Last visited

  • Days Won

    6

El_Exodus last won the day on January 12 2016

El_Exodus had the most liked content!

2 Followers

About El_Exodus

  • Rank
    Regular

Contact Methods

  • Origin
    El_Exodus
  • PlayStation Network
    Exodussy
  • Steam
    El_Exodus
  • Twitter URL
    http://twitter.com/el_exodus
  • Website
    http://exodus-devblog.blogspot.de/

Profile Information

  • Location
    Germany

Recent Profile Visitors

5,360 profile views
  1. So I have some spare games...

    Thanks for that bud!
  2. [Pre-release] Sirius

    Updated the map for the final deadline! Good luck to all the other contestants! May the best map win. http://steamcommunity.com/sharedfiles/filedetails/?id=1217279476 Unfortunately, I didn't even get remotely close to what i wanted to achieve originally, but I tried. This project isn't over yet and will be finalized eventually. Some rather big reworks are potentially coming in the future. I just haven't decided how to proceed yet. Huge thanks to Mapcore and Faceit for this amazing opportunity! The prizes, the playtesting week, everything really... - it was a blast!
  3. [Pre-release] Sirius

    Thanks for the feedback @harmy ! @FloppyFins Man that is some excellent feedback! Thank you so much for this! Mid and especially B site will undergo layout changes. Most complaints i heard during the past few days were referring to B site. However, I still have to figure out how exactly I am going to approach these adjustments. I like your suggestion for the balcony, probably will try this one out.
  4. Personally, it was clear to me that the timestamp "last updated" on my WS submission had to be before the deadline and therefore any further updates would imply disqualification. I do agree, however, that the rule could have been written a bit more clearly.
  5. Black Props on my map

  6. GTA V

    Oh boi a new Heist is coming
  7. What I'm Working On, 2014-Forever

    Great start man! I don't really dig the camo yet though, but the direction is promising! The camo looks a bit blurry right now. Doesn't fit the new player model style as well as it could imo. It might work if you'd scale the pattern down a bit, If you're doing CTs as well, the camo could be brighter on them. It would make the player models distinguishable, but also fitting the environment perfectly. Plus, it would look badass af. Keep it going! Player models are awesome stuff to explore!!
  8. [Pre-release] Sirius

    DE_SIRIUS [Pre-release] http://steamcommunity.com/sharedfiles/filedetails/?id=1217279476 With plenty of time left in the contest (2 hours) i am also finally publishing Sirius. I hope the map is somewhat enjoyable to look at and - more importantly - fun to play! I am really proud of the layout and hope people will enjoy playing on it. The map is by far not in its final state yet. I plan to further iterate the visuals and also the layout, if there is need for it. Thanks for hosting this Contest! Without it, my motivation to push through this map would have been much lower.
  9. Brewery

    Diggin' the industrial look. Nice one!
  10. Sound effects!

    https://en.wikipedia.org/wiki/File:Wilhelm_Scream.ogg
  11. So I have some spare keys...

    This is the thread you searched, Bastion: Maybe a mod can move the posts. Thanks for the Borderlands key Eric, was on my wishlist for a long time Also have found a spare key: Spec Ops: The line https://www.humblebundle.com/gift?key=58CHqTXZzqntTzfR
  12. Counter-Strike: Global Offensive

    What a HUGE update regarding community maps! Grats to the folks whose maps made it into the game
  13. Blade Runner 2049

    Final Cut
  14. [CS:GO] Voodoo (alpha)

    Really impressive how far you took this project in that short amount of time. I probably wouldn't be able to pull this off.
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