RaVaGe Posted February 21, 2016 Report Posted February 21, 2016 Won't finish it but i'm having my fun Smileytopin, RivFader, JeanPaul and 4 others 7 Quote
Quotingmc Posted February 21, 2016 Report Posted February 21, 2016 The new version of de_nuke has fuelled me to start work on another defuse map. Here is what I have so far: JustFredrik, Vaya, clankill3r and 4 others 7 Quote
Vaya Posted February 21, 2016 Report Posted February 21, 2016 sawmill dead? Quotingmc and RivFader 2 Quote
Quotingmc Posted February 21, 2016 Report Posted February 21, 2016 sawmill dead?Pretty much. It had serious timing issues and the scale was really off. It was becoming a chore and I hated the sight of it. I hope to build on what I learnt from it with my new map, the biggest being the need to playtest a lot. Quote
Quotingmc Posted February 21, 2016 Report Posted February 21, 2016 (edited) How many projects have you started and quit now? This might sound a bit harsh, but you need to commit to one project and finish it, you can't start something new and trash what you were working on every time you have a change of heart. I think Sawmill had a lot of potential and if you were having trouble with it, it would make a lot more sense to resolve the issues instead of starting completely fresh.It was only my second serious map, one that I would consider even remotely viable for an operation/ serious play. I didn't scrap it lightly, in-fact I spent a good 8 hours this week trying to use an earlier version as a start point but I was changing so much, it was getting easier to just delete whole parts and start a new. I hate to trash a whole map but I think my time would be better spent on a project I A, enjoy and B, believe will generate a successful final product. Edited February 21, 2016 by Quotingmc Waspi and 1488 2 Quote
Shibou Posted February 21, 2016 Report Posted February 21, 2016 The new version of de_nuke has fuelled me to start work on another defuse map. Here is what I have so far: I'd like to see more of it, so please go one. Quote
PogoP Posted February 22, 2016 Report Posted February 22, 2016 Haven't posted up here in a while, thought I'd check in! Here's a lil vid of a scene I've been working on. Wanted to push the VFX/audio side a little bit (only a bit.. Hah) on this project. It's a 'The Thing' inspired Xcom environment. Not meant to be seen from this angle but hey ho! Fa GuAn, Vaya, RaVaGe and 16 others 19 Quote
Lemurr Posted February 22, 2016 Report Posted February 22, 2016 (edited) It indeed looks very sexy, and pretty much nailed the arctic research base from the movie!I've been getting back to mapping for my mod again, done this over the weekend: Edited February 23, 2016 by Lemurr mjens, General Vivi, Fnugz and 24 others 27 Quote
blackdog Posted February 22, 2016 Report Posted February 22, 2016 (edited) @PogoP and @Lemurr dat is fappin' good.Lemurr in your case I was actually wondering recently if you were still on it, guess all the HL2 content i've seen recently reminded me of your project. Edited February 22, 2016 by blackdog Quote
Lain Posted February 23, 2016 Report Posted February 23, 2016 Not exactly pretty right now, but WIP images of the first stage of my payload map.I have to create new textures and models for this new theme, too. A 1970's english city. Smileytopin, Quotingmc, Puddy and 8 others 11 Quote
Lemurr Posted February 23, 2016 Report Posted February 23, 2016 @PogoP and @Lemurr dat is fappin' good.Lemurr in your case I was actually wondering recently if you were still on it, guess all the HL2 content i've seen recently reminded me of your project.Yeah, I just had a small break. Been playing Metro : Last Light and gave me tons of inspiration which I used for the diagonal elevator shaft's design. Quote
blackdog Posted February 23, 2016 Report Posted February 23, 2016 Thought that was inspired by the original HL! :v Quote
Lemurr Posted February 23, 2016 Report Posted February 23, 2016 Thought that was inspired by the original HL! The elevator itself was! Quote
Stollat Posted February 25, 2016 Report Posted February 25, 2016 Stairwell with railing and real bad lighting Utopia, Vaya, D3ads and 3 others 6 Quote
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