clankill3r Posted February 10, 2016 Report Share Posted February 10, 2016 Old map, but have just set up my pc to continue on it again. Minos, Smileytopin, capslock and 2 others 5 Quote Link to comment Share on other sites More sharing options...
Deathy Posted February 11, 2016 Report Share Posted February 11, 2016 Some recent WIP changes to B spot and mid to B on FongHuang... Gale 1 Quote Link to comment Share on other sites More sharing options...
kinggambit Posted February 11, 2016 Report Share Posted February 11, 2016 Rough build still for a map for a kz competition I'm working on. Trying to get a minimalistic metropolis sorta like Mirror's Edge. Forgive the horrible lighting; had to increase lightmap since the map's so big, just to get vvis not to crash on compile. Gale, Vorontsov and Vaya 3 Quote Link to comment Share on other sites More sharing options...
Vaya Posted February 11, 2016 Report Share Posted February 11, 2016 Looks cool Quote Link to comment Share on other sites More sharing options...
Furiosa Posted February 17, 2016 Report Share Posted February 17, 2016 (edited) WIP for my first aim map. High visibility and use 3 color palettes.Thanks to FMPONE, who created the second video tutorial about color palettes. Edited February 17, 2016 by Furiosa capslock 1 Quote Link to comment Share on other sites More sharing options...
Logic Posted February 17, 2016 Report Share Posted February 17, 2016 (edited) I would argue that this isn't high visibility. Seems a bit dark along the walls :S Edited February 17, 2016 by Logic jackophant, Furiosa and Smileytopin 3 Quote Link to comment Share on other sites More sharing options...
vstmn Posted February 18, 2016 Report Share Posted February 18, 2016 Making Carentan from COD2 for CSGO. About 80% done. Also making a Headquarters gamemode for the map.My textures are stuck in low setting for whatever reason :/ tomm, Fnugz, El_Exodus and 14 others 17 Quote Link to comment Share on other sites More sharing options...
Furiosa Posted February 18, 2016 Report Share Posted February 18, 2016 (edited) I would argue that this isn't high visibility. Seems a bit dark along the walls :SHi, thanks for that, i will improve the light. Edit: Anyway how im improve it while if its near wall? The light just looks too bright. Edited February 18, 2016 by Furiosa Logic 1 Quote Link to comment Share on other sites More sharing options...
Shandy445 Posted February 18, 2016 Report Share Posted February 18, 2016 Making Carentan from COD2 for CSGO. About 80% done. Also making a Headquarters gamemode for the map.My textures are stuck in low setting for whatever reason :/Err theres one on the workshop and EMP MDK is also making it. Quote Link to comment Share on other sites More sharing options...
Quotingmc Posted February 18, 2016 Report Share Posted February 18, 2016 Making Carentan from COD2 for CSGO. About 80% done. Also making a Headquarters gamemode for the map.Where are the car models from. Looks amazing! Quote Link to comment Share on other sites More sharing options...
jackophant Posted February 18, 2016 Report Share Posted February 18, 2016 Hi, thanks for that, i will improve the light. Edit: Anyway how im improve it while if its near wall? The light just looks too bright.By the look of it you are just use "light" entities. Try mixing them with "light_spot" entities which project light in a direction and not in an area around them. Quote Link to comment Share on other sites More sharing options...
Furiosa Posted February 18, 2016 Report Share Posted February 18, 2016 By the look of it you are just use "light" entities. Try mixing them with "light_spot" entities which project light in a direction and not in an area around them.Yup, i just use "light" entities. I will try to use "light_spot", thanks. Quote Link to comment Share on other sites More sharing options...
pB. Posted February 19, 2016 Report Share Posted February 19, 2016 Making the most of the new nuke assets spence, Squad, DrywallDreams and 17 others 20 Quote Link to comment Share on other sites More sharing options...
Guest Posted February 20, 2016 Report Share Posted February 20, 2016 Mid is starting to look OK. Quote Link to comment Share on other sites More sharing options...
Vaya Posted February 20, 2016 Report Share Posted February 20, 2016 displace the ground Quotingmc and Smileytopin 2 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.