clankill3r Posted February 10, 2016 Report Posted February 10, 2016 Old map, but have just set up my pc to continue on it again. Quotingmc, Vorontsov, capslock and 2 others 5 Quote
Deathy Posted February 11, 2016 Report Posted February 11, 2016 Some recent WIP changes to B spot and mid to B on FongHuang... Gale 1 Quote
kinggambit Posted February 11, 2016 Report Posted February 11, 2016 Rough build still for a map for a kz competition I'm working on. Trying to get a minimalistic metropolis sorta like Mirror's Edge. Forgive the horrible lighting; had to increase lightmap since the map's so big, just to get vvis not to crash on compile. Gale, Vaya and Vorontsov 3 Quote
Furiosa Posted February 17, 2016 Report Posted February 17, 2016 (edited) WIP for my first aim map. High visibility and use 3 color palettes.Thanks to FMPONE, who created the second video tutorial about color palettes. Edited February 17, 2016 by Furiosa capslock 1 Quote
Logic Posted February 17, 2016 Report Posted February 17, 2016 (edited) I would argue that this isn't high visibility. Seems a bit dark along the walls :S Edited February 17, 2016 by Logic jackophant, Furiosa and Smileytopin 3 Quote
vstmn Posted February 18, 2016 Report Posted February 18, 2016 Making Carentan from COD2 for CSGO. About 80% done. Also making a Headquarters gamemode for the map.My textures are stuck in low setting for whatever reason :/ Utopia, OrnateBaboon, Squad and 14 others 17 Quote
Furiosa Posted February 18, 2016 Report Posted February 18, 2016 (edited) I would argue that this isn't high visibility. Seems a bit dark along the walls :SHi, thanks for that, i will improve the light. Edit: Anyway how im improve it while if its near wall? The light just looks too bright. Edited February 18, 2016 by Furiosa Logic 1 Quote
Shandy445 Posted February 18, 2016 Report Posted February 18, 2016 Making Carentan from COD2 for CSGO. About 80% done. Also making a Headquarters gamemode for the map.My textures are stuck in low setting for whatever reason :/Err theres one on the workshop and EMP MDK is also making it. Quote
Quotingmc Posted February 18, 2016 Report Posted February 18, 2016 Making Carentan from COD2 for CSGO. About 80% done. Also making a Headquarters gamemode for the map.Where are the car models from. Looks amazing! Quote
jackophant Posted February 18, 2016 Report Posted February 18, 2016 Hi, thanks for that, i will improve the light. Edit: Anyway how im improve it while if its near wall? The light just looks too bright.By the look of it you are just use "light" entities. Try mixing them with "light_spot" entities which project light in a direction and not in an area around them. Quote
Furiosa Posted February 18, 2016 Report Posted February 18, 2016 By the look of it you are just use "light" entities. Try mixing them with "light_spot" entities which project light in a direction and not in an area around them.Yup, i just use "light" entities. I will try to use "light_spot", thanks. Quote
pB. Posted February 19, 2016 Report Posted February 19, 2016 Making the most of the new nuke assets Furiosa, RivFader, JustFredrik and 17 others 20 Quote
Vaya Posted February 20, 2016 Report Posted February 20, 2016 displace the ground Smileytopin and Quotingmc 2 Quote
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