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Exotic Places CS:GO Mapping Contest 2019


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1 hour ago, Haaselh0ff said:

Make sure to read Yanzl's Source Emporium post. It specifically says "Free for non-commercial use as long as you give appropriate credit"

Yes, I have read through it!

But im not sure if the contest counts as commercial use, thats why i ask  :)

Is it a yes or a no?

Edited by Chamii
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Just now, DMU222 said:

Anybody interested in partnering up? I made Roca for the csmapmakers wingman contest and have experience making custom models and textures. Please message me if you are looking for partners.

I'd love to, primarily because I could certainly use a good modeler for a handful of props or so.

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I believe exotic doesnt mean you have to set youre map somewhere jungley or out of the ordinary, I think its more a way of saying if you do de_dust/inferno/nuke/cobblestone or literally any stock map for a theme, you will lose points for that, so dont be making any Inferno theme spin offs or lame dust copys. I assume it also unfortunately means you cant have your map just be a grey warehouse full of crates either, oh wait no thats a good thing to.

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31 minutes ago, FMPONE said:

One note to contestants: don't forget that Hostage Maps exist. It's right there in the rules!

I hope we do see some nice hostage maps from this. It's a fun game mode!

44 minutes ago, fewseb said:

I believe exotic doesnt mean you have to set youre map somewhere jungley or out of the ordinary, I think its more a way of saying if you do de_dust/inferno/nuke/cobblestone or literally any stock map for a theme, you will lose points for that, so dont be making any Inferno theme spin offs or lame dust copys. I assume it also unfortunately means you cant have your map just be a grey warehouse full of crates either, oh wait no thats a good thing to.

Assuming this is true, then that's good news for me then! Abandoned 60's mall, here I come! ?

Edited by That50'sGuy
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1 minute ago, That50'sGuy said:

Well, are you experienced with modeling? That would be a huge help!

not that much, but I think I can help layoutwise. :) (and I think i have time to learn in blender a bit, Holidays are almost there, so Ill give it quite some time, really looking forward to it! I feel like us two can make is somwhere!)

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Just now, TECHNICKER said:

not that much, but I think I can help layoutwise. :) (and I think i have time to learn in blender a bit, Holidays are almost there, so Ill give it quite some time, really looking forward to it! I feel like us two can make is somwhere!)

Hmm... I'll think about it, alright? ?

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  • MapCore on Discord

  • Our picks

    • [CS:GO] Shore
      One of the projects I worked on after I made de_austria.

      Yeah, I know the timing is really bad (CS2!), but can't change it... 🙁

      In general a lot went wrong during this project. Had a lot of problems with the layout, but I think I found a good compromise in the end. Also learned many new things. Maybe I would even be ready to create a really good map now after all, but I think that it's gonna be the final one. I really like making maps, but it has become too time consuming over the years for just being a hobby. Unfortunately I never managed to get a job in the games industry. So that's it. I hope it's a worthy ending of 20 years of making maps for me. 🙂

      Shore is a bomb defusal map for CS:GO that takes place on Lofoten Islands, Norway. (Also have a Hostage version of this that works well imo)

      Workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=2955084102

      I took some inspiration from this place in Norway:


      Layout:


      Some pictures:
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