ThunderKeil Posted October 23, 2021 Report Share Posted October 23, 2021 (edited) My first properly UV mapped & exported model The texture's mostly just detail mask right now, I'm pretty happy w it though so I might just leave it as is [edit] Started experimenting re-using the bones I already made to construct other exhibits, I'd say it's working well so far - still need to make a decent pelvis template but this ground sloth's skull arguably turned out better than the whale's [edit2] got an okayish pelvis now & redid some other parts, split the textures so the skull is its own thing, so I can reuse the same bones texture across all further exhibits if/when I make them. Also, just about now realized whales don't have collarbones - 'learn something new every day every so often I suppose huh Not gonna lie that really feels like the kind of thing I should have already known but oh well there you go I guess Edited November 9, 2021 by ThunderKeil Dabu, Squad, Vaya and 5 others 8 Quote Link to comment Share on other sites More sharing options...
NikiOo Posted November 25, 2021 Report Share Posted November 25, 2021 So this train car was meant to be for my wingman map, but then I got a call from Naught Dog saying they want it for the new Uncharted 5. I guess the map is scrapped now... You'll see this in 2028 when the game comes out. I hear they're planning to use it in one of the big action sequences in the last level. slavikov4, zombi, Lizard and 4 others 7 Quote Link to comment Share on other sites More sharing options...
+Rusty+ Posted March 18, 2022 Report Share Posted March 18, 2022 (edited) Cool little knife caught my eye yesterday, the Reate EXO Gravity knife Though i would post some early wip shots (excuse the textures/mats thrown on there, there jst for my own visual dev thing-a-mijig-ary)https://www.dropbox.com/s/16u1p3fr99x9yk6/Grav_Knife.gif?dl=0 Edited March 25, 2022 by +Rusty+ Donskioni, hgn, Mr.Yeah! and 2 others 5 Quote Link to comment Share on other sites More sharing options...
Donskioni Posted May 19, 2022 Report Share Posted May 19, 2022 Pretty happy with this Blender model for a csgo map im chipping away at. Using phototshop to texture... Cant justify buying substance... slavikov4, Dabu, zombi and 1 other 4 Quote Link to comment Share on other sites More sharing options...
Dabu Posted June 8, 2022 Report Share Posted June 8, 2022 Hey thats nice! Quote Link to comment Share on other sites More sharing options...
Lefty Posted July 1, 2022 Report Share Posted July 1, 2022 Created two pieces of detailed furniture for personal use, maybe for a project down the line. I've baked the seames and folds from a high poly model on to the texture to create extra depth. I used my own sofa as reference and I'm happy with the turnout. hgn, WD, zombi and 3 others 6 Quote Link to comment Share on other sites More sharing options...
Serialmapper Posted July 25, 2022 Report Share Posted July 25, 2022 I'm am practicing the prop making for csgo, for now i made some windows and doors with glass and also refraction, inspired from old houses of my town. WD, Jim F Kennedy, Squad and 3 others 6 Quote Link to comment Share on other sites More sharing options...
2REK Posted August 2, 2022 Report Share Posted August 2, 2022 Small animated scene created for Adventure Challenge. Well i'm sure i didn't win but i'm left with this guy so its ok astronaut anim.mp4 Serialmapper, WD, slavikov4 and 1 other 4 Quote Link to comment Share on other sites More sharing options...
+Rusty+ Posted February 26, 2023 Report Share Posted February 26, 2023 Here is a model of a scfi-speeder model i created a while ago At the time i was concentrating on just going with the flow an letting what ever felt/looked good starting with a cube and just creating something an letting those creative juices flow.. finally got round to retopoing with a 20k poly limit (in mind) an texturing.. Speeder_01.mp4 Quote Link to comment Share on other sites More sharing options...
+Rusty+ Posted February 26, 2023 Report Share Posted February 26, 2023 zombi and Donskioni 2 Quote Link to comment Share on other sites More sharing options...
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