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  • 3 weeks later...
Posted
12 hours ago, PogoP said:

UV'ing is really odd in Blender, that's my main issue with it. I just love planar mapping from 3ds max :P

Isn't the option you're looking for "U (unwrap menu) → Project from view", with the camera looking at the selected faces with the desired angle of projection ?

Recorded a gif to show what I mean :

https://i.imgur.com/GkhTSNX.mp4

 

Also btw, i'm following the excellent beginner tutorial BlenderGuru is currently making for Blender 2.8. I'm making a waffle, it's really nice to follow :)

WgyHrae.png

(Still missing materials and the rest of the scene basically ? )

Posted (edited)
1 hour ago, Interfearance said:

Rip I always applied modifier. Why is editable poly a thing? What is the benefit of having primitives start as uneditable.

It's part of the workflow max has, most, if not all of modifiers are non-destructible so that you can always come back to tweaking the starting values of that primitive where you started off.

Though there are very few cases while modeling where you need to do that but it becomes much more handy when doing scenes with lots of repeatable stuff.

Edited by WD
Posted
5 hours ago, WD said:

It's part of the workflow max has, most, if not all of modifiers are non-destructible so that you can always come back to tweaking the starting values of that primitive where you started off.

Though there are very few cases while modeling where you need to do that but it becomes much more handy when doing scenes with lots of repeatable stuff.

I thought it was so hilarious that it was a modifier that I didn't bother to look for other ways to do it. There seems to always be one extra step in 3ds max but I was wrong this time :sad:. How has blender been for you VS max? I don't really use any crazy workflows or features, I just use vanilla addons to make a model here and there.

  • 2 weeks later...
Posted (edited)

Posting this for now (as it is the random model thread), alil after-work doodle from today (far from finished and may have more to show if i get the time to work on it later) but this is another concept by the awsome Munkhjin Otgonbayar.. and i would also like to mention if any 3d or aspiring 3d artist havent seen his work you sould definitely check his artstation out and study his work, love his stuff & im sure many that havent seen... will also...

Scifi_knuckles_hp.jpg

and no this isnt suppose to be some-kind of artifact.... its a knuckle duster

Edited by +Rusty+

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