Radu Posted June 11, 2019 Report Posted June 11, 2019 (edited) 1 hour ago, grapen said: I made a statue. He's a big boy. Fruit basket for scale. Edited June 11, 2019 by Radu That50'sGuy, text_fish, Squad and 5 others 2 6
Interfearance Posted June 12, 2019 Report Posted June 12, 2019 Did you use zbrush? Also, oxidization effect is That50'sGuy and grapen 2
grapen Posted June 13, 2019 Author Report Posted June 13, 2019 (edited) 7 hours ago, Interfearance said: Did you use zbrush? Also, oxidization effect is I use Blender for all purposes. It’s not as performant as zbrush, but it gets the job done. Edited June 13, 2019 by grapen TECHNICKER, Interfearance, Edude and 2 others 5
Vaya Posted June 18, 2019 Report Posted June 18, 2019 I hope you start losing health the higher you go in this map grapen, Wintrius, Edude and 6 others 2 7
text_fish Posted June 18, 2019 Report Posted June 18, 2019 Just now, Vaya said: I hope you start losing health the higher you go in this map Also you have to queue to get in to the higher bombsite! Squad, Quotingmc, irrelevantname and 4 others 3 4
Vaya Posted June 18, 2019 Report Posted June 18, 2019 bombsite markers or too morbid? https://www.smithsonianmag.com/smart-news/there-are-over-200-bodies-on-mount-everest-and-theyre-used-as-landmarks-146904416/ Radu, CommonCrayon, grapen and 1 other 4
CommonCrayon Posted June 18, 2019 Report Posted June 18, 2019 1 minute ago, Vaya said: bombsite markers or too morbid? https://www.smithsonianmag.com/smart-news/there-are-over-200-bodies-on-mount-everest-and-theyre-used-as-landmarks-146904416/ I'd love to see that. It would be a cool idea displaying the abundance of bodies. I am also hoping to see snow effects like in text_fish's post. grapen and Vaya 2
grapen Posted June 18, 2019 Author Report Posted June 18, 2019 1 hour ago, CommonCrayon said: I'd love to see that. It would be a cool idea displaying the abundance of bodies. I am also hoping to see snow effects like in text_fish's post. That would be ideal, though it depends if we’re able to make it look right using props, since custom particles in csgo doesn’t work. We’ll try.
grapen Posted June 18, 2019 Author Report Posted June 18, 2019 Hey, I cooked up some ground materials/blends. The snow does not look as blown out at regular player eye level. Serialmapper, esspho, Vaya and 13 others 13 3
-HP- Posted June 18, 2019 Report Posted June 18, 2019 Looking dope, where's them blockouts? grapen and Squad 2
Squad Posted June 19, 2019 Report Posted June 19, 2019 3 hours ago, [HP] said: Looking dope, where's them blockouts? It's being worked on grapen, text_fish, mr.jogurt and 6 others 5 4
Wintrius Posted June 19, 2019 Report Posted June 19, 2019 (edited) The speed at which this map is progressing scares me. If each map's chance of winning was manifested into fractions of a cake, Everest would occupy three quarters of that cake. Besides your expedient progress being used as a scare tactic, I love seeing how this map is shaping up. What's been shown so far looks great. Good luck! Edited June 19, 2019 by Wintrius Squad, mr.jogurt and grapen 3
blackdog Posted June 19, 2019 Report Posted June 19, 2019 6 minutes ago, Wintrius said: The speed at which this map is progressing scares me. If each map's chance of winning was manifested into fractions of a cake, Everest would occupy three quarters of that cake. Besides your expedient progress being used as a scare tactic, I love seeing how this map is shaping up. What's been shown so far looks great. Good luck! Dude other maps have already been playtested… for what they have shown I’d say other maps are in a more advanced state. Then, since the talent of the team working on it, Everest will do very well. Squad, Lizard and grapen 3
Wintrius Posted June 19, 2019 Report Posted June 19, 2019 9 minutes ago, blackdog said: Dude other maps have already been playtested… for what they have shown I’d say other maps are in a more advanced state. Then, since the talent of the team working on it, Everest will do very well. I find visuals more difficult than layout to make. They're also more of a test of talent, as it's the most time consuming factor of making a map. But you're right in the importance of layout, of which I'm hyped to see the layout of Everest. Squad and grapen 2
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