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Slimek last won the day on January 16 2020
Slimek had the most liked content!
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NovaSniper77 reacted to a post in a topic:
Big Adventures Contest WINNERS
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NovaSniper77 reacted to a post in a topic:
Big Adventures Contest TOP 10 FINALISTS
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Slimek changed their profile photo
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g3om reacted to a post in a topic:
Big Adventures Contest WINNERS
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Slimek reacted to a post in a topic:
Big Adventures Contest WINNERS
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Big Adventures Contest WINNERS
Slimek replied to Rebze's topic in Counter-Strike 2 Big Adventure Contest
Congrats to everyone! -
JorisCeoen reacted to a post in a topic:
Palacio
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Freaky_Banana reacted to a post in a topic:
Palacio
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It's been an incredible year long journey, and it is finally coming to an end as we present to you the final version of Palacio for Stage 3. We'd like to thank our playtesters and everyone who gave feedback. We'd also like to appreciate the effort the Mapcore staff has put into organizing this contest. Good luck to everyone https://steamcommunity.com/sharedfiles/filedetails/?id=3249860053
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Slimek reacted to a post in a topic:
Big Adventures Contest TOP 10 FINALISTS
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Big Adventures Contest TOP 10 FINALISTS
Slimek replied to Rebze's topic in Counter-Strike 2 Big Adventure Contest
Congrats everyone! -
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Last week (Jan 3rd-10th) Palacio was once again featured on the Mapcore FACEIT hubs. It was tied for the most popular map that week. Here are some detailed stats: As the Stage 2 deadline approaches, we are focused on delivering the best possible version within the remaining timeframe.
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We're over a month into Stage 2 of @Mapcore contest and so far, I've used this time to further refine the gameplay, while @Coachi and @KlixX have been working hard on the visuals. Pathing to the B site was by far the weakest part of the map and the recent updates have focused on greatly improving that area. The distance needed to reach the bombsite was reduced by getting rid of unnecessary 'buffer' areas, thus directly connecting B Long with the site through one main chokepoint. To accomodate this change, the site and the surrounding paths had to be mirrored. I have also decided to once again move T spawn, hopefully this time to the final location, bringing it closer to Mid (and B). Here is a comparison between the version submitted for judging and the current one: And last but not least, here's the first art pass around A Site:
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Slimek reacted to a post in a topic:
de_Echolab
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Slimek reacted to a post in a topic:
Big Adventures Contest - Stage 1 results!
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[CS2] Big Adventure Mapping Contest
Slimek replied to FMPONE's topic in Counter-Strike 2 Big Adventure Contest
Congrats everyone and good luck in the next stage -
Slimek reacted to a post in a topic:
[CS2] Big Adventure Mapping Contest
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Latest update changelog: Reworked B ramp Moved CT spawn closer to A Rerouted CT to B path Widened CT hall Removed additional rotation path for CTs Simplified Mid tower Flattened Mid ramp chokepoint Adjusted negative space walls height around Mid Tweaked timings
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Palacio was featured on the FACEIT hubs during Week 10 and it was played 12 times. Here are some stats gathered from the matches: I was quite happy with how the matches played out, however early round gameplay suffered from very long initial engagement timings. Here's the list of the most notable changes in the latest update, out now on the Workshop: Tweaked timings Moved T spawn to restaurant area Tweaked cover around A Added a side entrance to A main Flattened A connector Added additional rotation path for CTs Removed pillar and arch obstructing vision on Mid courtyard Added inner arch in Mid connector Moved entrance to B connector Widened and added squeaky door to B connector Streamlined B main and ramp Added audioblockers around B and underground
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I realised I haven't posted anything here just yet, and now seems like a good time. The first version of the map was published on May 20th and it was playtested on the Source Engine Discord. We have since addressed issues that came up during playtesting and today we are shipping an update in preparation for this week's FACEIT hub map rotation. Workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=3249860053
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Slimek reacted to a post in a topic:
de_bora WIP
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Hi everyone, For this contest I am once again teaming up with @KlixX, as well as @Coachi! We're going to make a de_ map based on Palácio Nacional da Pena in Sintra, Portugal. https://steamcommunity.com/sharedfiles/filedetails/?id=3249860053 Updates soon
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[CS2] Big Adventure Mapping Contest
Slimek replied to FMPONE's topic in Counter-Strike 2 Big Adventure Contest
Good luck everyone -
Those are some good looking trees
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Come join the DZ_FROSTBITE Faceit Hub EU: https://faceit.com/en/inv/7vBjC9V NA: https://faceit.com/en/inv/cfGrEIK Currently 8 players required to start a match, if there's enough interest we'll raise the limit
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We started this map before him.
