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CommonCrayon last won the day on July 5 2019

CommonCrayon had the most liked content!

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  1. Looks Great! Hope you're still working on it and Good Luck!
  2. Congrats on actually being able to release it.
  3. I think you'll easily get top 10, if the layout's good. Some of the other maps are just terrible.
  4. Looks nice, but i'm concerned with the amount of tight corridors.
  5. You can at least post in-game screenshots. Anyways mapcore and source engine discord/tophattwaffle.com both have testing services. In the latter one there are also community playtests which I highly recommend for the early phases of a map like this. Also try to avoid oranges dev textures they can be a real pain to the eyes, use dev/reflectivity.
  6. Avoid horseshoes and zig-zags in your map they are not fun to play around.
  7. Map looks a little too small and simple. I would expand it out a lot more.
  8. This is gonna be fun. I love tight corridors with no space, no cover and long sightlines. This map is pretty unique as it shifts away from the typical standard corridor maps we see a lot now days.
  9. I really dislike that colour scheme, seems a like there really isn't enough contrast in colour.
  10. I'd love to see that. It would be a cool idea displaying the abundance of bodies. I am also hoping to see snow effects like in text_fish's post.
  11. I disagree with most of these changes they seem very weird, but I do agree with a faster route to middle for both teams, just not something so straight.
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