Jump to content

[HP]

Moderators
  • Content Count

    19,714
  • Joined

  • Last visited

  • Days Won

    275

[HP] last won the day on July 1

[HP] had the most liked content!

About [HP]

  • Rank
    I do it for the lulz

Profile Information

  • Job
    placing crates
  • Location
    Q3DM6

Profile Fields

  • Website
    http://www.helderpinto.com

Recent Profile Visitors

19,821 profile views
  1. [HP]

    Texture Optimisation

    An asset like that should be mapped with a trim sheet. You could get the same look and texel density as what you got there out of a 512.
  2. [HP]

    Texture Optimisation

    Well, in the case of that model you bought, you're probably talking about a 0/1 mapped texture, and not a tilable, or a trim. I also assume it's a baked asset too, in those cases the texture (specifically the normal map) makes up for the lack of geometric detail, as it was baked down from a high poly. But yeah, 4k is pretty ridiculous. I do know character and weapon artists do author their textures in 4k, but when it ends up in the game, it gets resized to a 2k, or even 1k.
  3. He definitely meant the former. Lol
  4. [HP]

    Texture Optimisation

    Yeah, you'd be surprised how much you can scale down a texture, and don't really notice much difference. And a 2k is 4 times bigger than a 1k. For final look, I'd rather have 4 1ks, and blend them in the shader/material, hiding a lot of the "low res" look, than a crisp 2k. This new gen of consoles, will bring bigger memory budget and faster streaming tech, but this for me means more texture variety, not necessarily higher res, as you can do so much with shaders too. Also, some textures (like the roughness and AO map) can be resized down even more than the color and normal, they don't all need to be the same res in parallel.
  5. You think it's a coincidence that rickd just posted a few days ago? ZING
  6. That was deffo the highlight of the game for me!
  7. I have NOT tried the index, but I've seen multiple people saying that the Rift S wins in terms of how conformable it is to wear. The index is also heavier, 800g, whereas the Rift is about 500g.
  8. Might start regretting not getting that RTX card after all... https://www.nvidia.com/en-us/geforce/news/cyberpunk-2077-ray-tracing-dlss-geforce-now-screenshots-trailer/?fbclid=IwAR1JEO2QFFeeEVm3cqAZXoWxOzRj2BszhitUzBkjZ-dwjZfv9kjNPaVgPX0 PS. I really hope they let us tone down that over the top chromatic aberration on PC graphical settings.
×
×
  • Create New...