Tarky Posted October 7, 2006 Report Posted October 7, 2006 Pretty mouse, but obviously not much yet Quote
Belgarion Posted October 7, 2006 Report Posted October 7, 2006 Buahaha I knew you'd come around eventually. Quote
PS_Mouse Posted October 10, 2006 Report Posted October 10, 2006 The thing on the right of the 2nd screenie will be a missile when I get around to making one. (am I the only one who thinks the whole missile silo/chamber is way to shiny?) Quote
Belgarion Posted October 10, 2006 Report Posted October 10, 2006 last shot is borring, but your silo thingie is neato Quote
FrieChamp Posted October 10, 2006 Report Posted October 10, 2006 (am I the only one who thinks the whole missile silo/chamber is way to shiny?) Nope Quote
PhilipK Posted October 10, 2006 Report Posted October 10, 2006 The plastic wrap Well I guess I should've tweaked the specs a bit on the source version But I also think some different lighting and cubemap placing can help a lot Architecture looks very cool so far tho. Quote
Quakis Posted October 10, 2006 Report Posted October 10, 2006 More Duke3D stuff from me, some mansion type of map Im working on - No, not a Resident Evil mod. Custom textures are made by mix and matching the originals and tweaking or changing them. Quite fun to work on. Quote
JeanPaul Posted October 11, 2006 Report Posted October 11, 2006 I really do think its time to move on.... Quote
Erratic Posted October 11, 2006 Report Posted October 11, 2006 I really do think its time to move on.... Why? Quote
JeanPaul Posted October 11, 2006 Report Posted October 11, 2006 That game is so damn old.... Dont know, it just seems like a waste of time to me, thats all. Quote
dissonance Posted October 11, 2006 Report Posted October 11, 2006 well, i imagine that mobile phones will be able to handle that kind of engine within a year or so, if they can't already. a good way to assure yourself of a job is to learn the tricks of an emergent market. Quote
Sa74n Posted October 11, 2006 Report Posted October 11, 2006 jeez dis, mobilephones can handle far more than that already dont know how flexible d3d is in terms of lighting but you should work on that Quote
insta Posted October 11, 2006 Report Posted October 11, 2006 Did anybody play that "The Shining" mod for Duke3d? O-m-g, best ever. Quote
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