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FrieChamp

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FrieChamp last won the day on February 16 2017

FrieChamp had the most liked content!

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About FrieChamp

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    Veteran
  • Birthday 03/04/1985

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    friedrich.bode

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  • Real Name
    Friedrich Bode
  • Employer
    CIG - Foundry 42
  • Job
    Senior Level Designer
  • Location
    Frankfurt, Germany

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  • Website
    http://www.friedrichbo.de

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  1. FrieChamp

    Level Design 'Side Hustles'

    I remember @seir tweeting that he has begun work on a book. If you get your CSGO map in an operation, Valve is giving you a cut, I think? Not as profitable as the cocaine trade side business that @FMPONE is running, but maybe worth trying... You could also start making videos or do a podcast about level design. I don't think you'll get rich doing that (be it through ads or a patreon) but at least you can manage your time easier doing that than when signing up for side gigs as a freelance level designer.
  2. FrieChamp

    UE4 and Blender - BSP style is a must

    I think a good LD should be able to tell when it makes sense to use a tileset or brushes (while still adhering to an agreed grid system) for blockouts. It makes sense to use tilesets when you are going to build 50 corridors or rooms that are going to be very similar in style. But you will find yourself constrained when it comes to hero locations or locations that require an architectural style that the existing tileset(s) was not built for.
  3. FrieChamp

    Call Of Duty Black Ops 4

    The COD gameplay that we are used to is so fast that I am curious how that is going to translate into a game mode where a death essentially means 'start over'.
  4. FrieChamp

    UE4 and Blender - BSP style is a must

    All of the above is basically true albeit heavily simplified. In practice, you will find that a collaborative process where Art gives feedback at a much earlier stage will save you lots of time and work in the end.
  5. FrieChamp

    Wolfenstein 2: The New Colossus

    The room with the planet model - holy shit.
  6. FrieChamp

    Unreal Engine 4

    It probably comes down to a matter of practice and taste but I know a lot of level designers who love it and build great things very fast using it.
  7. FrieChamp

    Unreal Engine 4

    Please explain.
  8. FrieChamp

    Level Designer for FPS

    Please specify if this is a paid or unpaid position.
  9. FrieChamp

    2018 FIFA World Cup

    Sweden made it so easy for us to advance yet we couldn't score one goal against South Korea. Must be the curse of the World Cup winner. I don't know.
  10. FrieChamp

    2018 FIFA World Cup

    Phew!
  11. FrieChamp

    2018 FIFA World Cup

    It doesn't seem to always work. For example when that Serbian player got dragged down by two Swiss players and the VAR didn't intervene. In the end it is just a prompt for the referee to review the situation once more. The call is still with the referee on the field. So I don't understand that, but overall I agree it turns out to be beneficial.
  12. FrieChamp

    Eurotrip!

    Maybe worth taking a small detour on your way from Madrid to Paris and make a stop in Normandy? Visit Mont Saint-Michel, see some WW II bunkers and shit?
  13. FrieChamp

    2018 FIFA World Cup

    Japan just beat Colombia. Why do I even try to predict results any longer...
  14. FrieChamp

    2018 FIFA World Cup

    Congrats, Mexico! Deserved victory.
  15. FrieChamp

    2018 FIFA World Cup

    Argentina - Iceland: 1-1. The Northeners are at it again! Got my Germany jersey on and look forward to today's match against Mexico.
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