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FrieChamp last won the day on February 16 2017

FrieChamp had the most liked content!

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About FrieChamp

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  • Birthday 03/04/1985

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  • Real Name
    Friedrich Bode
  • Employer
    Cloud Imperium Games
  • Job
    Senior Level Designer
  • Location
    Frankfurt, Germany

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  1. FrieChamp

    Best 3d models marketplace?

    Not sure if human or just clever bot...
  2. FrieChamp

    Fallout 76

  3. FrieChamp

    Call Of Duty Black Ops 4

    One thing I personally find slightly annoying is that the much smaller map size in comparison to PUBG makes it harder to find a spot to drop at where nobody else is. I guess it is in line with the more fast-paced style of Blackout but sometimes I just want to get some time to loot and not be shot in the back 5 seconds into the round because the dude next to me dropped closer to the weapon spawn.
  4. FrieChamp

    Overkill's The Walking Dead

    It might still be a bad game (don't know - haven't read up on it much) but reading the first sentence of that article told me all I needed to no about the quality of this preview.
  5. FrieChamp

    Call Of Duty Black Ops 4

    I definitely enjoy it but man...I still die a lot. Got my first solo win in blackout a couple nights ago, so maybe I'm getting the hang of it. But it is clear to me that having not played a COD title in many years is certainly not doing me any favours. While I can attribute deaths in PUBG to tactical errors most of times, I feel like I often die in Blackout because I lack the twitch shooter skillz? I dunno, maybe I am just getting old...
  6. FrieChamp

    Level Design 'Side Hustles'

    I remember @seir tweeting that he has begun work on a book. If you get your CSGO map in an operation, Valve is giving you a cut, I think? Not as profitable as the cocaine trade side business that @FMPONE is running, but maybe worth trying... You could also start making videos or do a podcast about level design. I don't think you'll get rich doing that (be it through ads or a patreon) but at least you can manage your time easier doing that than when signing up for side gigs as a freelance level designer.
  7. FrieChamp

    UE4 and Blender - BSP style is a must

    I think a good LD should be able to tell when it makes sense to use a tileset or brushes (while still adhering to an agreed grid system) for blockouts. It makes sense to use tilesets when you are going to build 50 corridors or rooms that are going to be very similar in style. But you will find yourself constrained when it comes to hero locations or locations that require an architectural style that the existing tileset(s) was not built for.
  8. FrieChamp

    Call Of Duty Black Ops 4

    The COD gameplay that we are used to is so fast that I am curious how that is going to translate into a game mode where a death essentially means 'start over'.
  9. FrieChamp

    UE4 and Blender - BSP style is a must

    All of the above is basically true albeit heavily simplified. In practice, you will find that a collaborative process where Art gives feedback at a much earlier stage will save you lots of time and work in the end.
  10. FrieChamp

    Wolfenstein 2: The New Colossus

    The room with the planet model - holy shit.
  11. FrieChamp

    Unreal Engine 4

    It probably comes down to a matter of practice and taste but I know a lot of level designers who love it and build great things very fast using it.
  12. FrieChamp

    Unreal Engine 4

    Please explain.
  13. FrieChamp

    Level Designer for FPS

    Please specify if this is a paid or unpaid position.
  14. FrieChamp

    2018 FIFA World Cup

    Sweden made it so easy for us to advance yet we couldn't score one goal against South Korea. Must be the curse of the World Cup winner. I don't know.
  15. FrieChamp

    2018 FIFA World Cup