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FrieChamp

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FrieChamp last won the day on February 16 2017

FrieChamp had the most liked content!

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About FrieChamp

  • Rank
    Veteran
  • Birthday 03/04/1985

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  • Skype
    friedrich.bode

Profile Information

  • Real Name
    Friedrich Bode
  • Employer
    CIG - Foundry 42
  • Job
    Senior Level Designer
  • Location
    Frankfurt, Germany

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  • Website
    http://www.friedrichbo.de

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  1. FrieChamp

    Eurotrip!

    Maybe worth taking a small detour on your way from Madrid to Paris and make a stop in Normandy? Visit Mont Saint-Michel, see some WW II bunkers and shit?
  2. FrieChamp

    2018 FIFA World Cup

    Japan just beat Colombia. Why do I even try to predict results any longer...
  3. FrieChamp

    2018 FIFA World Cup

    Congrats, Mexico! Deserved victory.
  4. FrieChamp

    2018 FIFA World Cup

    Argentina - Iceland: 1-1. The Northeners are at it again! Got my Germany jersey on and look forward to today's match against Mexico.
  5. FrieChamp

    2018 FIFA World Cup

    I think we don't have one of these yet? One day remaining, boys! And we are off to a great start as Spain just fired their head coach.
  6. FrieChamp

    Big open area level design tips

    @blackdog got the right idea.
  7. FrieChamp

    Big open area level design tips

    Hi! Interesting question. So the only available mechanic/interaction to the player is slow walking and you are asking how to make the experience more interesting through changes to the level, yes? hmm...is your choice of layout really the best option in this case? Will the player have to keep backtracking to the center or can they go directly from POI A to B to C? Does the terrain really need to be flat everywhere? As you said, it is pretty boring if you can see everything from where you stand in the center and limits your options on how to shape the terrain to guide the player. Watch this (18:15m): Will there be any structures (man-made or natural) along the way? Think about what kind of bread crumbs you could place to pull the player towards the POIs. Clem's article 'push & pull' might be useful reading for you: http://www.clement-melendez.com/portfolio/articles/push-pull/introduction/( Ravines or dried out riverbeds maybe? Screenshots of the WIP level or layout sketches would be useful!
  8. FrieChamp

    Designing Highly Replayable Stealth Levels for Payday 2

    Such a great breakdown of the process that an experienced LD goes through when designing such a level. Excellent work and thanks for sharing!
  9. FrieChamp

    Battlefield V

    That live reveal and the build-up to it was blown out of proportions for what Battlefield 5 is turning out to be. I wish they had been a little bit braver with the setting. Oh well, there are still some interesting gameplay changes coming up for people who enjoy Battlefield. Here is the video by jackfrages that MadsenFK mentioned earlier:
  10. FrieChamp

    Naming conventions of map design

    There are layouts that can be described by mutually exclusive terms like symmetrical or asymmetrical, linear or open world etc. whereas a "three lane" layout might be a layout variant that lends itself particularly well to CS, but it could still be symmetrical or asymmetrical. It's a very specific term from the CS mapping world and it rarely applies to levels outside that world. What is the problem/assignment that you are dealing with so that you are asking about this?
  11. FrieChamp

    Call Of Duty Black Ops 4

    I like how they explicitly state "This is something completely new." like they have a guilty conscience.
  12. FrieChamp

    Days Gone

    First few times I've seen this I thought to myself "here comes yet another post-apocalyptic zombie game yawn..." but having seen this I must say it is growing on me. Cool characters. And these "noots" (?) are something else.
  13. FrieChamp

    God of War

    I thought I'd never see the day...
  14. FrieChamp

    God of War

    Sounds like an OK game.
  15. FrieChamp

    What movie is this?

    I think I know which one but I dont want to say it...Is it a "magical" movie?
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