Jump to content

CS:GO Workshop: Weapon Finishes


General Vivi
 Share

Recommended Posts

  • 3 weeks later...

Congrats on the inclusions guys! Some damn good skins in here!

 

I have a few questions for you guys. A friend of mine is looking to make some skins for CSGO and he's unsure of some things.

 

1) When he uploads a skin to the workshop he's assuming people can just download and use his skin? If so, does it just appear in their inventory and can they then just equip it? Will other people who have also downloaded the skin see it too? Or does the skin replace another skin the game?

 

2) What happens if a skin on the workshop is chosen to be included in the game? Does everyone who has downloaded the skin from the workshop have it removed from their game and will have to earn the skin then?

 

I'm a little confused about the whole process myself to be honest so it'd be interesting to find out how all this works.

 

Thanks guys! :)

Link to comment
Share on other sites

1) You can't download skins from the workshop. Only valve can choose the skin and allow people to use it through their in-game inventory system. 

 

2) Once it has been chosen, it will be placed in a case that will be randomly dropped for players when they play the game. You will also be able to buy those cases when other players sell them online. Once someone has pulled your gun skin out of a crate, they might choose to sell it. At that point you can buy it on the market place (if you haven't gotten it yourself from a crate). 

 

Here is the official skin I made.

http://steamcommunity.com/sharedfiles/filedetails/?id=193313088&searchtext=

 

Here is the crate Valve placed it in.

http://steamcommunity.com/market/listings/730/Winter%20Offensive%20Weapon%20Case

 

Here is the Market page for people selling my gun skin.

http://steamcommunity.com/market/search?q=Rose+Iron&descriptions=1

 

---------------

Hope that makes sense!

Let me know if your friend has anymore questions. 

Link to comment
Share on other sites

  • 2 weeks later...
  • 2 weeks later...

BALLS. Can anyone help me with these compression artefacts? I'm using VTF edit, can't find the settings to fix this.

edit: nevermind, fixed! ABGR8888 is the uncompressed format.

So here they are:

30UE3cO.png

RjG2Nhj.png

Lq4NWIu.png

I might add more high frequency detail before I submit.

Edited by Fearian
Link to comment
Share on other sites

  • 2 weeks later...

Couple of finishes I published months ago :D

 

M4A1S Windmill

http://steamcommunity.com/sharedfiles/filedetails/?id=190748799

637x358.resizedimage

 

M4A4 Carbon Metal

http://steamcommunity.com/sharedfiles/filedetails/?id=195988431

637x358.resizedimage

 

AK47 Hunting Tech

http://steamcommunity.com/sharedfiles/filedetails/?id=197885809

637x358.resizedimage

 

Five Seven Gel Flow

http://steamcommunity.com/sharedfiles/filedetails/?id=216298762

637x358.resizedimage

 

Dual Berettas Vintage Design

http://steamcommunity.com/sharedfiles/filedetails/?id=199109588

637x358.resizedimage

 

Some of finishes posted in this thread are astounding; extrememly talented artists at work :)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share


  • MapCore on Discord

  • Our picks

    • Post in Yanzl's Source Emporium
      Two new asset releases!

      First up is Basalt. Sadly I can't release all of the assets as some of the nature stuff is from Megascans and can't be redistributed. Also only includes the assets I've made.


      https://www.dropbox.com/s/e86kdqwpvhhs5x6/Basalt.zip?dl=0

      Second one is assets I've made for Pitstop. A small release that includes some road and concrete trim textures, a bunch of sponsors and some skybox buildings that might be useful.


      https://www.dropbox.com/s/x6tn3b6nfo2u77d/Pitstop.zip?dl=0

      As always, free for non-commercial use with attribution. 
×
×
  • Create New...