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Posted

Hey guys, i have a question for you.

 

all your weapons look awesome, so i was trying to do some skins too.

 

But i have one problem. When i choose the ak, the weapon pattern is so messed up that the whole pattern just randomly appears at one spot on the weapon.

 

I see the different parts of the weapon... but when i try to align them so they fit together... i just dont get it right, but you guys dont seem to have a problem with that.

 

BTW: My english is not the best :(((

 

 

Posted

Hey guys, i have a question for you.

 

all your weapons look awesome, so i was trying to do some skins too.

 

But i have one problem. When i choose the ak, the weapon pattern is so messed up that the whole pattern just randomly appears at one spot on the weapon.

 

I see the different parts of the weapon... but when i try to align them so they fit together... i just dont get it right, but you guys dont seem to have a problem with that.

 

BTW: My english is not the best :(((

 

Did you try setting the X/Y/Rotation offsets to 0? Also, try ticking the "ignore weapon size scale" or something like that on the left side panel/properties, somewhere in the middle of it.

Posted

Hey sry for double post but i have one more question.

 

i want to do something  in patina, but it has those ugly green spots all over the weapon... even when i reduce the albedoboost and the bright colors.

can you help me?

 

here is a screen http://cloud-2.steampowered.com/ugc/577893561768426122/08F164593B159F97613FE1DDBFDB0009462CA90F/

 

To me it seems like very low-res texture (to cause the bleeding) and with "poor" color level-management so it makes that green appear in the first place (if it's not wanted).

Posted
I am making a custom paint skin for the P2000 using the UV Sheet, but when the pattern is applied into the CS:GO workbench, it looks as the sheet has been altered, in location and color.
2zovi1l.jpgThanks in advance for the answer
Posted

 

I am making a custom paint skin for the P2000 using the UV Sheet, but when the pattern is applied into the CS:GO workbench, it looks as the sheet has been altered, in location and color.
2zovi1l.jpgThanks in advance for the answer

 

 

There are certain parts you can't paint by default. I think you have to play around with some alpha channel stuff to override it.

  • 3 weeks later...

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