Puddy Posted February 17, 2014 Report Posted February 17, 2014 Sweet work yet again! Got your Pulse as my Famas! My only complaint is that it can be confused for a snow camo when you dont hold "F" to inspect it! I know it's hard but I do prefer when the skin looks badass from the first person perspective too (like the Pulse). Thurnip 1 Quote
FMPONE Posted February 18, 2014 Report Posted February 18, 2014 yo dudes! how are you doing? today i released a new weapon in the workshop, its part of a collection called Sho, that means, writing or calligraphy, the theme is the year of the horse. I used actual ink and paper to develop this finish and is my fav so far What do you think? wow. that's a beauty Thurnip 1 Quote
General Vivi Posted February 18, 2014 Author Report Posted February 18, 2014 Do want. Thurnip 1 Quote
ShockaPop Posted February 18, 2014 Report Posted February 18, 2014 I guess that's dedication because you made it IRL first! That'd be finally my first AUG skin, because all the others are lame, but that Year of the Horse just looks so nice. Quote
mr.P Posted February 19, 2014 Report Posted February 19, 2014 (edited) if you are into spritual shiet etc, camael - destroyer of worlds Edited February 19, 2014 by mr.P Quote
moyyst Posted February 24, 2014 Report Posted February 24, 2014 I gave skinning a shot. Spend some time whiffing this up. More luck then brains. :/http://steamcommunity.com/sharedfiles/filedetails/?id=231773240 http://steamcommunity.com/sharedfiles/filedetails/?id=231780554 Squad, blackdog, Nexusdog and 1 other 4 Quote
Thurnip Posted February 24, 2014 Report Posted February 24, 2014 Goooood! IMO, the first one, could have a brighter background (or use other approach) so we see the weap silhouette better. Can add value to the overal comp Quote
moyyst Posted February 24, 2014 Report Posted February 24, 2014 (edited) Goooood! IMO, the first one, could have a brighter background (or use other approach) so we see the weap silhouette better. Can add value to the overal comp You mean the texture it self or the "promotion image"? Both can be fixed! Thanks for the tip! also removing the green screen using alpha channels in GIMP removes the green from the weapon also. So I have to spend time re adding the green to the gun so the "promotion" images looks like the in game skin. Isn't there a better way to do that? Edited February 24, 2014 by moyyst Quote
Thurnip Posted February 24, 2014 Report Posted February 24, 2014 to remove the green stuff from the weapon, select all the green with magic wand, transform the selection in a mask and refine the mask using levels. Its a non destructive way to remove the green-should-be-destroyed green background. Quote
Squad Posted February 25, 2014 Report Posted February 25, 2014 I gave skinning a shot. Spend some time whiffing this up. More luck then brains. :/http://steamcommunity.com/sharedfiles/filedetails/?id=231773240 I like this one. But in the following image it looks a bit dull and more purple-ish instead of blue. Not sure what happened there Quote
moyyst Posted February 25, 2014 Report Posted February 25, 2014 I gave skinning a shot. Spend some time whiffing this up. More luck then brains. :/http://steamcommunity.com/sharedfiles/filedetails/?id=231773240 I like this one. But in the following image it looks a bit dull and more purple-ish instead of blue. Not sure what happened there Umm yeah... removing the green screen through alpha channels took away the green from the whole picture. So I had to recolor it and I might have hit a different color then in game. Changed both to fit each other, and made the skin a bit darker. Also made the handle black like the mag. Quote
moyyst Posted February 25, 2014 Report Posted February 25, 2014 (edited) Another attempt today at making proper skins. Quite like the result this time. P250! Blue Version Green Version I think the blue version turned out better then the green one in the end. Edited February 25, 2014 by moyyst Quote
moyyst Posted February 27, 2014 Report Posted February 27, 2014 Third day of making skins. I present Claw. Steam Link OrnateBaboon and General Vivi 2 Quote
Thurnip Posted April 3, 2014 Report Posted April 3, 2014 (edited) yo dudes! how are you doing?today i released three new weaps for the Pulse collection.I was good to come back to one of the first series i made and improve some (parametric) stuff on the finishes tool, like to know better how the position, rotation phong values etc works...I'm huge fan of the solution valve found to create variation for the drops, with those values.The Pulse AugThe Pulse Tec 9The Pulse AWPadded: the offset variation i told up there ^ Edited April 9, 2014 by Thurnip OrnateBaboon, Bubyoz, kinggambit and 3 others 6 Quote
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