Our Picks
Top content from across the community, hand-picked by us.
[CS:GO] Shore
Radix posted a topic in Level Design,
Yeah, I know the timing is really bad (CS2!), but can't change it... 🙁
In general a lot went wrong during this project. Had a lot of problems with the layout, but I think I found a good compromise in the end. Also learned many new things. Maybe I would even be ready to create a really good map now after all, but I think that it's gonna be the final one. I really like making maps, but it has become too time consuming over the years for just being a hobby. Unfortunately I never managed to get a job in the games industry. So that's it. I hope it's a worthy ending of 20 years of making maps for me. 🙂
Shore is a bomb defusal map for CS:GO that takes place on Lofoten Islands, Norway. (Also have a Hostage version of this that works well imo)
Workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=2955084102
I took some inspiration from this place in Norway:
Layout:
Some pictures:
- 21 replies
Picked By
FMPONE,
Mapcore X3 Prodeus Official Mapping Contest!
General Vivi posted a topic in [Prodeus] Official Mapping Contest Part 3,
- 0 replies
Picked By
FMPONE,
Maginot [Wingman]
Edude posted a topic in Level Design,
I'm creating a map (based on the Maginot Line) for the Wingman's Contest - provided by Source Engine's Discord.
I started the map 3 weeks ago and I'm on the detailing phase, slowly progreeding area by area, worried with the time left. I decided to follow this strategy: detail 75% of every area and after that (and gaining some time) I'd put some final touches + polishment + optimization.
I wonder, should I keep doing it in a hurry or is it better to make it with no rush and patience (losing the deadline)? There's still a lot to do and I'd like to hear your opinions...
- 30 replies
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FMPONE,
Prime [Wingman]
celery posted a topic in Level Design,
I'd like to introduce Prime, a new wingman level by me and 'RZL.
Feedback on the layout is appreciated!
Here is the overview and a look at the WIP level.
Workshop link will be live soon, here it is:
https://steamcommunity.com/sharedfiles/filedetails/?id=2445830406
Cheers,
celery
- 23 replies
Post in Yanzl's Source Emporium
Yanzl posted a post in a topic,
First up is Basalt. Sadly I can't release all of the assets as some of the nature stuff is from Megascans and can't be redistributed. Also only includes the assets I've made.
https://www.dropbox.com/s/e86kdqwpvhhs5x6/Basalt.zip?dl=0
Second one is assets I've made for Pitstop. A small release that includes some road and concrete trim textures, a bunch of sponsors and some skybox buildings that might be useful.
https://www.dropbox.com/s/x6tn3b6nfo2u77d/Pitstop.zip?dl=0
As always, free for non-commercial use with attribution.
Post in Deathloop - New Arkane Lyon's game
leplubodeslapin posted a post in a topic,
https://sylvainmenguy.com/en/project/deathloop
Picked By
FMPONE,
Post in [UE4] Island Environment [W.I.P]
Corvus posted a post in a topic,
There's also a playable demo that you can check out here: DEMO
This was my most time consuming project that I've started back in 2018, but then scrapped and returned to it in 2021.
It took about 8 months to complete and was a great learning experience for me.
Picked By
FMPONE,
Mapcore X2 Prodeus Winners Announced!
General Vivi posted a topic in [Prodeus] Official Mapping Contest Part 2,
1st place: Paws [ Retail Therapy ]
P-link: m-MC0iuUs2j6
- $1,500.00 USD
- One year of Humble Choice
- Excalibur Shotgun and Gauntlets (skins)
- Biker Gloves (skin)
- Special winners role on the Prodeus Discord
2nd Place: Grays [ Firebase Kodai ]
P-link: m-5J9cCzaepH
- $1000.00 USD
- 1 month to Humble Choice
- Excalibur Gauntlets + Biker Gloves (skins)
- Special winners role on the Prodeus Discord
3rd Place: Vladd [ Maximum Menace ]
P-link: m-9yZfaAliyx
- $500.00 USD
- 1 month to Humble Choice
- Biker Gloves (skin)
- Special winners role on the Prodeus Discord
All of the winners will also be showcased on our Youtube channel, and because we had so many amazing entries, we’ll be showcasing parts of our Staff Picks too.
We want to thank the wonderful folks over at Mapcore for hosting this sick competition, and a big ol shoutout to our sponsor Humble Games (who publish Prodeus), for making a large contribution to our prize pool this time around.
Looking forward to the next competition already! Maybe will do a coop one with teams allowed? WHO KNOW!? Can't wait, see you then!
- 2 replies
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FMPONE,
Vineyard - Danger Zone
T-Rexer posted a topic in Level Design,
Workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=2587298130
Made by: Hasselh0ff, KlixX, Seth, Quotingm Slimek, Andi, Squidski and T-R3x3r
- 9 replies
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FMPONE,
[UE4] Island Environment [W.I.P]
Corvus posted a topic in Level Design,
The ocean water i''ve used https://github.com/UE4-OceanProject/OceanProject/tree/4.18
- 39 replies
Mapcore X2 Prodeus Mapping Contest
General Vivi posted a topic in [Prodeus] Official Mapping Contest Part 2,
- 1 reply
(Source 2) Porto - Portugal
-HP- posted a topic in Source 2,
Finally got around to make a short breakdown of the Source 2 scene I made a while ago.
- 11 replies
Picked By
FMPONE,
Prodeus Winners Announced!
General Vivi posted a topic in [Prodeus] Official Mapping Contest,
1st place: Bunnymauler [ Internal Disruption ]
P-link: m-DlOgFtF8dy
- $1,500.00 USD
- One year of Humble Choice
- Excalibur Gauntlets and Biker Gloves (skins)
- Special winners role on the Prodeus Discord
- 0 replies
Picked By
FMPONE,
County
Lizard posted a topic in Level Design,
https://steamcommunity.com/sharedfiles/filedetails/?id=2404580724
- 57 replies
Picked By
FMPONE,
Mapcore x Prodeus Official Mapping Contest
FMPONE posted a topic in [Prodeus] Official Mapping Contest,
- 9 replies
Picked By
FMPONE,
[CS:GO] Ravine (wingman)
jd40 posted a topic in Level Design,
I started this one way back in 2018 and have been working on it on the side to keep me cool from all the desert maps I've been making lately 😅.
The map is set in snowed in castle connecting two sides of a river.
Layout:
More screenshots:
Workshop:
https://steamcommunity.com/sharedfiles/filedetails/?id=2257823084
Credits:
Additional LD - @Quotingmc
Additional props - @Quadratic
- 10 replies
[TF2] Undying Event
TanookiSuit3 posted a topic in Level Design,
DOWNLOAD LINKS BELOW:
Steam Workshop Link
TF2Maps Link
Creators.TF Link
- 5 replies
Picked By
FMPONE,
Valve Index Frunk Fans Concept
leplubodeslapin posted a post in a topic,
https://www.thingiverse.com/thing:4565466
Picked By
FMPONE,
[CSGO] Engage
catfood posted a topic in Level Design,
The three of us then started to look at this old layout and discussed what needed to change to make it viable for CS:GO and improve on the original design.
The result:
ENGAGE WORKSHOP PAGE
- 16 replies
Picked By
FMPONE,
Swamp Performance Update
morozov posted a post in a topic,
We are make Swamp update!
What's new?
Performance!
And new screens from map:
Picked By
FMPONE,Anubis
Roald posted a topic in [CS:GO] Exotic Places Mapping Contest,
https://steamcommunity.com/sharedfiles/filedetails/?id=1984883124
- 78 replies
Picked By
FMPONE,
Chlorine
Lizard posted a topic in [CS:GO] Exotic Places Mapping Contest,
https://steamcommunity.com/sharedfiles/filedetails/?id=1981407062
- 54 replies
Mutiny
JimWood posted a topic in [CS:GO] Exotic Places Mapping Contest,
https://steamcommunity.com/sharedfiles/filedetails/?id=1978052734
- 34 replies
Picked By
FMPONE,
Jingshen
El_Exodus posted a topic in [CS:GO] Exotic Places Mapping Contest,
https://steamcommunity.com/sharedfiles/filedetails/?id=1984637676
- 8 replies
Picked By
FMPONE,
Exotic Places CS:GO Mapping Contest 2019
FMPONE posted a topic in [CS:GO] Exotic Places Mapping Contest,
- 196 replies
