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[CS:GO] Ravine (wingman)


jd40
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25 minutes ago, jd40 said:

Hi all!

I started this one way back in 2018 and have been working on it on the side to keep me cool from all the desert maps I've been making lately ?

The map is set in snowed in castle connecting two sides of a river.

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Layout:

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More screenshots:

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Workshop:

https://steamcommunity.com/sharedfiles/filedetails/?id=2257823084

Credits:

Additional LD - @Quotingmc

Additional props - @Quadratic

That lighting is something else, man. Congrats on the release!

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Just ran around this and I have to say this is very well done. The visuals are superb and I love the serene mood the lighting produces. I also like how there is just enough detail to make the environment look nice, but not cluttered. And despite having such moody lighting, visibility is great. There really is a lot of good craftsmanship on display here.

In regard to the layout, it's quite unique and has good logic. The only thing that seemed a bit iffy is the area with all the stairs—seems like there are some angles were you can spot someone's feet first and that could potentially be frustrating.

Lastly, I think you nailed the perfect size for a wingman map. I haven't played it with real players, but dare I say this may be the gold standard of wingman maps by virtually every metric (although I think FPS could be improved in some areas).

Brilliant job!

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      Two new asset releases!

      First up is Basalt. Sadly I can't release all of the assets as some of the nature stuff is from Megascans and can't be redistributed. Also only includes the assets I've made.


      https://www.dropbox.com/s/e86kdqwpvhhs5x6/Basalt.zip?dl=0

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      https://www.dropbox.com/s/x6tn3b6nfo2u77d/Pitstop.zip?dl=0

      As always, free for non-commercial use with attribution. 
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