csharp Posted October 17, 2006 Report Posted October 17, 2006 tomdom: That looks very nice, but normal map makes it a bit blurry.. Ofcourse that can be because of this crappy monitor (im at school atm.) Quote
tomdon Posted October 18, 2006 Report Posted October 18, 2006 Another thing for my Russian themed uni project. Its around 600 triangles and has a single 1024x1024 texture. Quote
st0lve Posted October 18, 2006 Report Posted October 18, 2006 Kinda blurry texture, windows are repeating too much etc. :S But I love the design of the building. Quote
tomdon Posted October 18, 2006 Report Posted October 18, 2006 Its to low res for real game work yes, I agree, except this is going to be in a video clip. Its for a uni project, my group an I are making a trailer for a pretend game. Our game is set in the USSR, its meant to be a huge open free roaming environment. So the buildings are all relatively simple. clearly the texture res is not high enough for real game use, how ever its only going to be seen with other buildings as part of a short 30 second clip. Quote
SnipaMasta Posted October 18, 2006 Report Posted October 18, 2006 Flip the UV's on every other window to get some variation there, at least. Quote
General Vivi Posted October 19, 2006 Report Posted October 19, 2006 im really liking those buildings ^_^ keep um coming Quote
Meotwister Posted October 19, 2006 Report Posted October 19, 2006 I get what you're doin tomdon That looks like it'll work well especially in a scene with like a lot of buildings all varied like this. Quote
teeluu Posted October 19, 2006 Report Posted October 19, 2006 First thing that came to my mind was "that is way too dirty", then i noticed it was russian themed. Great job there. Like SnipaMasta already told, flipping the uv's on few of the windows might be a good idea. Looks like you got pretty much detail for a single 1024x1024 texture, nice work Quote
Wesley Tack Posted October 19, 2006 Report Posted October 19, 2006 I'll add to this thread aswell, i've been working on a replicant of the 1971 movie "Duel" truck + trailer (togheter 10.331 triangles) total of 3 models, tires/truck/trailer 2x1024*1024 and 1x512*512. Quote
insta Posted October 19, 2006 Report Posted October 19, 2006 Very nice work, Wesley. However, it seems to me like the tires are covered in moss It doesn't seem like very realistic tire-wear/dirt. Quote
PhilipK Posted October 19, 2006 Report Posted October 19, 2006 Very nice truck there. Would be nice if it had interiours too Quote
dux Posted October 19, 2006 Report Posted October 19, 2006 Looks more like mud to me insta. Cool truck, I dig. Quote
tomdon Posted October 19, 2006 Report Posted October 19, 2006 First thing that came to my mind was "that is way too dirty", then i noticed it was russian themed. Great job there. Like SnipaMasta already told, flipping the uv's on few of the windows might be a good idea. Looks like you got pretty much detail for a single 1024x1024 texture, nice work The windows are pretty much me being lazy, I did the entire models unwrap and texture in one sitting, so just wanted to get it done. All the windows have there own uv space as I baked the skylight in. So I just need to go back and change each of the windows to make them not repeating . *edit* That truck is looking great, only real crit from me is there is a lot of similar shades of brown. How ever I don't know what the original looked like, so you may be staying true to the source. Quote
Wesley Tack Posted October 19, 2006 Report Posted October 19, 2006 That truck is looking great, only real crit from me is there is a lot of similar shades of brown. How ever I don't know what the original looked like, so you may be staying true to the source. Thanks, heres a pic of the last remaining truck of the movie (there were 3 build). I'm using the original truck as a reference (the one that crashed in the end). So there isn't much references to be found except then to watch the movie frame by frame (which is what i've been doing most of the time). http://www.tenfourmagazine.com/feature/2004/MayCvr1.jpg http://www.tenfourmagazine.com/feature/2004/MayCvr2.jpg http://www.tenfourmagazine.com/feature/2004/MayCvr3.jpg http://www.tenfourmagazine.com/feature/2004/MayCvr7.jpg So as you can see it's pretty much brown all over the place Quote
tomdon Posted October 19, 2006 Report Posted October 19, 2006 Looking at those, I would very slightly reduce the saturation on your rusty bodywork. Other than that top notch stuff . Quote
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