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Posted

The tripod looks fantastic, i like the tentacles :).Its an amazing clash of titans but also a big clash of style though :s.. I hope it ends up looking good ingame (good luck with the horrific source normal mapping and specular!)

Posted

a clash of styles indeed !!! i wasnt sure if peopel would get it but you did :D

the tripod the brigth one is mapped all unique on one large texture whcih is supreme batchable but the over all texel density is not as high that is currently the way to go for game art and is somethign i dont like but it runs faster so i must learn it

the colossus the dark guy is uv mapped like a map/level with lots and lots of different tileable repeating materials the absolut "hell" for render statchanges its the uvmappign style i love but that unfortnuatly i have to let go off !

thats what these 2 guys represent for me ! ... kind of like the last stand before i abandon this technique

/edit thats also why the tripod kinda looks more evil than the colossus and looks like hes winning ;)

and yes hoepfully both will look good ingame therers absolutly no garantue either of em will ^^

Posted

Its for a uni project, we need to make a game trailer. This is one of many houses that will be making up a town in the trailer. So no real player will see it. Its purely for a video.

Posted

The eye IS super shiny atm, just not enough shit to reflect.

Its going in the face of an orc, but I'm repainting the iris and shit. The sub surface is really basic right now, havn't had time to play with it. This is a couple of hours of work now.

render02.jpg

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