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Posted

Acumen, nice one mate, that must look really rad ingame !

Peris, yeah the chicks are weird from that angle :-D , and the mouth looks a bit big to me, you made that from an imported model, or from a plane ?

Posted

thanks KoKo5oVaR, i really hope to see it ingame soon :)

peris doodling becomes more serious everytime he doodles :D

i like it much better than the last one cause it looks like a more serious attempt instead of doodling ^^

the eyes look a bit wide whereas i think the mouth looks fine the way it is. cheeks-wise it's hard to tell, really without the rest of the head attached. i really like to see a more finished version of that :)

right now i really like the progress so far, looks much crisper and more thought of while doodling.

Posted

I would do normaly but this stuff is going to be small in the final images. I am making an image of a big resuce hovercraft on a barge with lots of equipment on it. The hovercraft will be filling 90% of the image. This stuff really is background fluff.

Posted

Some good stuff there tomdon, great work! :D

Another basic, low poly model from me. 40 triangles. Still got a little more tweaking to do on the skin.

Edit; Ingame shot shows it better.

Signpost_002.jpg

Posted

and language. its not a skin its a texture. i only say this to prevent you from missunderstandings.

btw i could kill the guy who brought "skin = texture" into modding. :(

anyway: good start. its for a dod map? if yes: use german/french names on it.

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