Sprony Posted July 3, 2015 Report Share Posted July 3, 2015 I'm looking forward to this. You've made a lot of progress! Quote Link to comment Share on other sites More sharing options...
TheOnlyDoubleF Posted July 11, 2015 Report Share Posted July 11, 2015 Secretly announcing on the Core that we're working on an Ultraflow 2. Sprony, Pampers, Vilham and 7 others 10 Quote Link to comment Share on other sites More sharing options...
Pericolos0 Posted July 14, 2015 Report Share Posted July 14, 2015 Finally getting a hang of the new unity UI and animation system.. it's pretty awesome!http://i.imgur.com/mAbdlGk.gifv TheOnlyDoubleF, Vilham, DrywallDreams and 11 others 14 Quote Link to comment Share on other sites More sharing options...
Vilham Posted July 15, 2015 Report Share Posted July 15, 2015 WHEN CAN I PLAY GIBHARD? blackdog and TheOnlyDoubleF 2 Quote Link to comment Share on other sites More sharing options...
FrieChamp Posted July 15, 2015 Report Share Posted July 15, 2015 MORE LIKE TEASEHARD AM I RITE ?!? Buddy and Pericolos0 2 Quote Link to comment Share on other sites More sharing options...
TheOnlyDoubleF Posted July 15, 2015 Report Share Posted July 15, 2015 We get the "Top Developer" badge on our Google Play dev account for ultraflow Pericolos0 and blackdog 2 Quote Link to comment Share on other sites More sharing options...
Pericolos0 Posted July 15, 2015 Report Share Posted July 15, 2015 WHEN CAN I PLAY GIBHARD?When it's done(TM) For real though.. alpha shouldn't be too far away now Hipshot, Vilham and TheOnlyDoubleF 3 Quote Link to comment Share on other sites More sharing options...
Hipshot Posted July 16, 2015 Report Share Posted July 16, 2015 Finally getting a hang of the new unity UI and animation system.. it's pretty awesome!http://i.imgur.com/mAbdlGk.gifvI envy you, that you can have all the creative freedom AND being able to code that yourself. It's a bit of a burden having to wait for a coder to do some things, even the smallest things for you =D Like making space a duplicate unit button in the editor =DI should learn unity too I think. Or w/e, maybe I should just wait and see what Source 2 has to offer. Quote Link to comment Share on other sites More sharing options...
blackdog Posted July 16, 2015 Report Share Posted July 16, 2015 Can't wait Pericoloso, I'd be happy to try a couple of kill box rooms!Where can we put the money in? :) TheOnlyDoubleF 1 Quote Link to comment Share on other sites More sharing options...
Pericolos0 Posted July 17, 2015 Report Share Posted July 17, 2015 (edited) hehe thanks guys..Hipshot: you should definitely try out unity if you wanna give coding a shot! There's a lot of tutorials and documentation to get you started. Started work on an NPC system... will actually inject little story snippets into the game this way:http://i.imgur.com/lENHktZ.gifv Edited July 17, 2015 by Pericolos0 Quote Link to comment Share on other sites More sharing options...
Corwin Posted July 17, 2015 Report Share Posted July 17, 2015 I second that, Unity awesome for non-super-hardcore programmer types who want to get shit done. Took me a while to wrap my head around the component based approach (was going for almost only inheritance but soon realized it was a bad idea in general for games) and once you get to that proper mindset you can create a game via lots of different components you add onto entities, it's magical. Quote Link to comment Share on other sites More sharing options...
FrieChamp Posted July 17, 2015 Report Share Posted July 17, 2015 Secretly announcing on the Core that we're working on an Ultraflow 2. Cool! I saw Ultraflow 1 being featured in the New & Noteworthy category of the German iOS App Store and checked it out. Some of the levels seem to require more of a bruteforce approach than strategic thinking, but it's a neat, little game. I saw that I can skip a limited amount of levels if I get stuck. What happens when that number runs out? Quote Link to comment Share on other sites More sharing options...
TheOnlyDoubleF Posted July 17, 2015 Report Share Posted July 17, 2015 Cool! I saw Ultraflow 1 being featured in the New & Noteworthy category of the German iOS App Store and checked it out. Some of the levels seem to require more of a bruteforce approach than strategic thinking, but it's a neat, little game.Héhé Nice! We try to reduce randomness for this second one with unbreakable levels and more "puzzle" oriented levels. I put some " " because it stills the ultraflow spirit "puzzles".We also got few new features that bring a lot to the game! I'll be posting some gifs here in time. I saw that I can skip a limited amount of levels if I get stuck. What happens when that number runs out?"Skips" are given when you succeed a certain number of level. To be honnest I don't remember exactly how many. It could be when finish a chapter are something like that :/ Quote Link to comment Share on other sites More sharing options...
Pericolos0 Posted July 25, 2015 Report Share Posted July 25, 2015 new NPC animations: http://i.imgur.com/Ali60C3.gifv(first pass still, lots of tweaking to do ) DrywallDreams, TheOnlyDoubleF, Mazy and 5 others 8 Quote Link to comment Share on other sites More sharing options...
AtsEst Posted July 26, 2015 Report Share Posted July 26, 2015 Working on my Unreal gamejam entry, still 23 h to go. ChA1NsAw 1 Quote Link to comment Share on other sites More sharing options...
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