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Everything posted by Vilham

  1. Honestly I'm not sold, this has been tried a dozen times and sometimes with a hardware user bases larger than fakebooks current Rift base. Remember Playstation Home, had a user base of what, 40 million people, dead. Second life, dead. Those weren't VR, but is an even steeper barrier to entry. Plus VR chat currently exists for the actual innovators/first adopters of this tech (which is critical for something to grow) and that even though its available on Index/Vive/Rift and windows mixed reality has a tiny user base. I guess time will tell but right now, this is in the fad column for me. To be clear, i am sure VR gaming will continue to grow as the technology becomes more accessible, but I don't believe social VR will catch on and become mainstream.
  2. It was a really good coop game, just the right difficultly for people that don't play too many games.
  3. So wait this has maps from older games? That must have taken a lot of work to make sure they are compatible with newer versions of frostbite, I would think a lot of stuff is different.
  4. Vilham


    I'm just surprised that nothing was already green lit, not even a pre production, like what executive sees the movie and doesn't go, "yep, people will love this".
  5. Vilham


    This movie explains things way more than the original movie. I havent read the books, but i feel this time I understand much more than watching the original. Helps thats its 3x longer than the original.
  6. It is "open world", its been announced as such for ages.
  7. Not sure how it was in the end, but atleast when i was working on it, if you did that in the tutorial we had some lines for that.
  8. Valve didn't create payload either, it was in Wolf ET as far as I am aware its the first game with such a payload. But even then the payload rules are just marginally different and that is all that would be needed to make a patent on a gamemode worthless.
  9. You can't trademark or copywrite or patent a gamemode.
  10. Just got deathloop and it takes two. Finished ghost of tsushima, its great tbh, very little I would change. Its just the right length for the depth of gameplay. The core gameplay is just right for what its trying to do. No dark souls combat but still lots of depth and some skill required. If anyone wants to play online let me know, been playing some of the story missions and coop.
  11. Hey, we are looking for a senior LD to join my team at Ubisoft Annecy. We are working on some very exciting announced projects (Riders Republic/XDefiant). The team is honestly awesome, one of the best I have had the pleasure to work with. Studio itself has had a great response to covid and is a generally great work environment. You get to live in the alps, on a lake and a quickly developing city (3 years ago it was a much quieter simpler place, now there are restaurants/bars/sports facilities all over the place). If you are interested and want to know more, feel free to message me here and I will answer whatever questions I can! https://www.ubisoft.com/en-us/company/careers/search/743999750914468-senior-level-designer-f-m-nb
  12. Vilham

    Hello :)

    Wait Furyo (without doxing you) are you the person who commented on my post the other day? If so I had no idea you were on mapcore
  13. You can always count on Dux to come in with some positivity.
  14. Yep, looking forward to see where those last months of development took the game!
  15. Nice and atmospheric. Looks very cool.
  16. They probably don't want to give any kind of server code to players as that allows hackers to make hacks very easily.
  17. Sorry but Prey original was not a particularly good game. It was pretty mediocre.
  18. Finally played through fallout 4, got all the mods a while back so its been on my replay list. Installed some mods to make it better and just ensured i had perks to give me ammo so power armour is infinite. Working through the DLC now that I finished the main story. Was ok I guess, nothing crazy and too many irritating mechanics like all the secondary settlements that aren't at all interesting or unique.
  19. It wasn't an unreasonable question at all. The answer to it is pretty easy too. Its "yeah we will aim to do that in future". What a ridiculously silly take, but then again you have shown your hand a few times in the thread already.
  20. Don't bother using a tool that isn't for a game. You aren't going to learn anything if you don' have any mechanics with which to build for.
  21. Never played timesplitters, burn the heretic.
  22. Finished Iron Harvest, would not recommend it tbh. its waaaaaaaaay slower than company of heroes in terms of eco/unit building. The campaign has only a few interesting missions and its massively drawn out, literally 40 hours but not very exiciting. Finished destroy all humans, would recommend at a lowish price if you havent played it before. Was pretty fun tbh, gameplay still holds up ok. Finished Carrion, was ok, would recommend at a lowish price, not really a metroidvania as the game is actually pretty linear which was a little disappointing. Finished siege survival, was quite fun, would recommend if you liked this war of mine. Its basically a 3D medieval version of that. Finished Nioh after like 3 years on off playing, if you like dark souls 100% get it. Need to buy the 2nd one. Started Ratched and Clank rift apart, pretty good so far but not as good as previous ones.
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