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Skybex

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Skybex last won the day on August 11 2016

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About Skybex

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    Douglas Hamilton
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    London, England

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  1. Skybex

    Level Design Help Files

    I think this is what you are looking for https://developer.valvesoftware.com/wiki/$seamless_scale
  2. Skybex

    Level Design Help Files

    Any idea if this factors in the new prop scaling?
  3. Skybex

    Fallout 76

    A list of confirmed info here https://www.reddit.com/r/fo76/comments/8qdnho/the_comprehensive_list_of_things_we_know_about/ No offline singleplayer. No human NPC's and quests are gained through holotapes or notes, but no info on non human NPCs. PVP is something they are encouraging. The game was also described as an "online service" in an interview with Todd Howard. I'm still somewhat interested in it and lucky we will be able to get a lot of info from those who preorder and gain access to the beta. I imagine there will be plenty of youtube videos long before release to judge if you will part with your money for it. But based on what I am reading, there is no way I will be looking to play this solo. Much like all other survival games, it will quickly turn into a "kill anyone on sight" affair.
  4. Skybex

    Fallout 76

    There was no mention of offline singleplayer, only that you can play solo. With him also saying the game is "entirely online" it suggests that you can play without partying up but still in the online world. Also the wording on moving your base seemed a bit vague. Lots of people online seem to think you can move your entire base but to me it just suggested that you can move your CAMP and build elsewhere, leaving everything else you built behind. No idea how they can have large bases just pack away and be moved elsewhere, especially when you might have built into terrain features. The presentation didn't really answer any of the important questions and actually seems like they were purposely vague or used words to dance around the questions. From what I have seen it really does just seem like a rust clone but they are trying to present it more like a quest based fallout title by using very specific verbiage or generally being vague/misleading.
  5. Skybex

    Fallout 76

    Not sure how I feel about it being multiplayer/online if its true. If its more a coop single player like borderlands or something more like Terraria with the base building focus with some added adventuring I would welcome such a change. But judging by Bethesda's recent actions, ESO being a lootbox extravaganza, Legends purely designed to milk its players and the paid mods they have pushed so hard. I cant help but worry the main design decisions revolve around "how can we sell as many lootboxes as possible" I really hope I am wrong, but I would place a bet that it will be all about the lootboxes.
  6. Had it before as well. Usually happens when you type something incorrectly after "map" and it doesn't know what to do, so just loads the first map in alphabetical order.
  7. Skybex

    Compile Pal - Easily configurable Source map compiling

    I used it while working on cruise. It allowed me to watch Netflix or do other stuff while compiling as the computer I was using at the time would completely freeze up using the hammer compiler.
  8. Skybex

    POTUS 2016

  9. Skybex

    POTUS 2016

    This does not come at all as a surprise to me that he won, but first I will point out that I had no horse in this race. I have been following Trump since before the primaries simply because he was an entertaining character, listened to a lot of his speeches and read up on his proposed ideas. For me this whole ordeal was like watching a soap opera. But I have to say that the liberals/left brought this on themselves. I has been clear for a long time that the "ordinary" people feel very disenfranchised by the status quo. The biggest most recent example being the brexit result, but also the rise of more right wing parties over Europe. The left recently have been pushing too far left with crazy ideas such as safe spaces, trigger warnings, what toilets trans people should use as well as more every day things that people care about such as immigration, BLM and certain socialist views. So much of this goes against what many ordinary people care about that you end up with groups such as the alt right cropping up. It feels that a lot of people just want to push back against all this neo liberal ideology. Then of course you have the whole political ruling class thing. Clinton represents everything that supporters of both Sanders and Trump were against. You couldn't have a more clear cut case of someone being more of the same, yet they pushed so hard for her to be the nomination and in doing so cheated a very popular Sanders out of the nomination which of course made much of his voter base go over to Trump. And then of course you have the attacks. Anyone who didn't think Trump was "Orange Hitler" is and uneducated racist, sexist, homophobic and transphobic. They tried these attacks on people who wanted to leave the EU with brexit and it backfired. Trumps opponents in the primaries tried it and it backfired. And then Clinton tried it and it backfired. All while the media is reporting such obviously biased news that it turned so many people away from them and reinforces that the media is in Clinton's pocket. The polls are saying that Clinton is ahead, but Trump is bringing in many thousands of people to his almost daily rallies while Clinton's rally every few weeks gets a couple of hundred at best. Clinton has such strong supporters that she needs to invest millions into CTR to blanket online communities to support her. Then you have all the criminal activities that they tried to deflect onto Trump. All of this just united all the Trump supporters and turned off so many on the fence people to just avoid Clintons horror story. In this soap opera I watched for over a year, Clinton is the clear cut villain of the story while Trump is the anti hero and Sanders the defeated hero. http://i.imgur.com/8o8MKrM.gifv
  10. Skybex

    Civilization VI

    Been enjoying it so far, its in a much better state than V was on release. Got my first win as China on emperor difficulty. Played quite passive and got an easy culture win so decided to play a bit more of a warmonger as England on immortal difficulty. Early game wars tanked my economy so later focused on getting as many trade routes and possible and pushing a science victory, but England have such powerful late game museums that 2 turns before my last science project would finish, I accidentally triggered another culture victory. They have some excellent new additions. I actually really like that they removed a lot of stuff that added complexity but didn't really make the game more fun. There are a lot fewer units and are now basically divided into four groups playing a rock paper scissors game. Spearmen > horses > swordmen that later upgrade into anti tank > tanks > infantry so all fit the same role. then support units like archers and catapults. Its the same with the districts and buildings, far fewer buildings but all have more perks. So you really have to think about what you want to do as placing a district doesn't really give you any benefits, just allows you to build its associated buildings so you really have to decide early on what you want from that city as you cant build all the districts early on. Biggest improvement for me has to be the removal of workers and now you have a builder that has 3 uses and its gone. It forces you to think about what you want to focus on in the early game instead of just hitting automate. Tech balance is pretty horrible right now as you can end up having all the end game tech by the 1600's. And the AI has no idea how to properly organise districts and seem to have no idea about culture so towards the later 1/3 of the game you can really push past them regardless of how poor you were doing in the beginning. My immortal game I was still in the renaissance era while 3 other civs were in the atomic era, but I still managed to win culture and 2 turns later would have got science. Other things like coastal cities being a waste as water tiles are pretty useless right now and the AI will never be able to capture one of your cities as long as you have a single range unit protecting it. Diplomacy is also a bit crazy. I'm certain that after all the updates and DLC releases it will be a far superior game than V, but right now there are quite a lot of issues with the balance of the game that can be annoying.
  11. Since I am not as familiar with SD as some on this forum, ill just answer your examples. I'm sure someone else can go into more detail for you. Yes you will need to export the substance as a TGA to then convert into a VTF, source doesn't support substance materials. For models it depends on what you want your result to be. SD is good for all the procedural variations you can get, but since source doesn't support substance materials you are probably better off with SP or a combination of both. Main issue you will have here is models need to be high poly or have a normal map, something you wont get from the valve models. Substance uses the high poly of models to generate a lot of other textures so the procedural generation knows what to do. Without the high poly, substance isn't very useful. I imagine there are no substance to source guides out there as source doesn't support substance, but there are a lot of general tutorials around.
  12. Skybex

    No Man's Sky

    I was expecting planets to be different along with the resources you can gather. Find a planet that is barren of everything but one resource but mining it might piss off the local mining group, another planet that has lots of sentient life, another that is constantly hit by meteor storms or a planet that looks like its recently been hit by some massive natural disaster. So far we just have a varied bumpiness, colour and different lego piece animals. And instead of searching for rare materials and minerals, it seems that everything is abundant and its just a grind to keep certain meters from nagging you constantly. Also I see that "its only a small team" argument on reddit a lot. Quite frankly I don't care how many people or who made it. The price point is all i care about, and at $60 I expect a full AAA title in terms of quality. But what i see is a game with much less depth than Minecraft or Terraria offered on release, both of which i paid about 8 dollars for. To be honest, the game reeks of being a programmers game. A game with some nice features that can serve as a quality starting point. But did they have a singe game designer on the team to focus any of these ideas into an actual game? I really does just look like a tech demo and at some point someone decided to cobble together some form of game and what they ended up with is the "inventory full" simulator @Mazy mentions.
  13. Skybex

    No Man's Sky

    Exploration is fine when there is something worth seeing. So far it seems like planets are all the same but a different colour and the animals are random Lego pieces put together by a child. http://imgur.com/Mfrz3Uk
  14. Skybex

    No Man's Sky

    I didn't expect the game to be close to what they promised so wasn't expecting an amazing game, but so far the game is looking pretty terrible. Early reviews are also saying what most in this thread are. Boring grind with survival features that do nothing for the game.
  15. Skybex

    The user experience of Level Editors

    Well, glossed over in the sense that you are discussing such a complex topic in a one hour segment. So a little hard to understand just how much value each individual aspect has if unfamiliar with any of the tools. I personally believe that being able to run the game and editor in tandem and make real time changes is possibly the most powerful feature an editor can have.
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