PogoP Posted February 20, 2011 Report Posted February 20, 2011 Finishing up the texture on this guy. It's taking waaaay too long Quote
tomdon Posted February 22, 2011 Report Posted February 22, 2011 Had a bit of spare time at work, so have been rehashing a model I made a while back. Quote
PogoP Posted February 24, 2011 Report Posted February 24, 2011 Posed the character for final presentation. Next step - Video diary, then I've finished this module for uni ;D You can download the character here if you wish. Instructions are included for how to get it working in UT3; it installs itself. http://dl.dropbox.com/u/7557268/Adv%20Modelling%20in%20Games%20Eng/NASA.zip Quote
tomdon Posted February 24, 2011 Report Posted February 24, 2011 I like his space suit . I had yet more free time at work, knocked up a house for the chaps at battlegrounds 2 mod. Quote
arhurt Posted February 25, 2011 Report Posted February 25, 2011 Yay Team Fortress 2 Added three new community maps: Koth_Lakeside PL_Frontier PLR_Nightfall Lil'ChewChew is now official, also, I have a contract with my name and signature next to Gabe's (clarification: it's just so I get the donations from participating in the map, I'm sadly not hired by valve yet) (clarifification 2: The level is made by Patrick MangyCarface, I only made the model of the train for him) Quote
Vilham Posted February 25, 2011 Report Posted February 25, 2011 grats, thats awesome btw, never seen ur lvl before. Quote
-HP- Posted February 25, 2011 Report Posted February 25, 2011 You rule arhurt! tomdon, loving that man! great stuff. Quote
tomdon Posted February 28, 2011 Report Posted February 28, 2011 Yet more foliage , big chunk of hedge section for blocking out the edges of battlegrounds 2 maps: Quote
Jenn0_Bing Posted February 28, 2011 Report Posted February 28, 2011 Your foliage work has always blown me away Tomdon, any chance of you ever putting together a tutorial? I'd love to use some of your techniques in my own work. Quote
tomdon Posted February 28, 2011 Report Posted February 28, 2011 Thanks man . There is nothing inovative about the way I do foliage really, its just a texture and planes placed around. I did a quick run through of a bush, it may be handy who knows: http://tomdon.net/bg2/rough_tutorial.jpg Quote
PogoP Posted February 28, 2011 Report Posted February 28, 2011 That's ace Tomdon! How did you make the textures? Handpainted or Photosourced? Quote
tomdon Posted February 28, 2011 Report Posted February 28, 2011 Photos, apart from the grass and wild flowers, I hand painted those. Quote
Sentura Posted February 28, 2011 Report Posted February 28, 2011 really nice tutorial. i dont suppose you could do one for creating a weeping willow tree? Quote
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