SirK Posted June 14, 2017 Author Report Posted June 14, 2017 It does! Saw it a while back when i was searching the workshop for interesting stuff - but there was only a ttt version of it. Which was strange to me because of the details that it had. Which lead me to take a look at gamebanana where i found it. I feel like Gamebanana is a map-grave atm. I remember looking into gamebanana because it was THE place for new maps to be found. Now, if its not in the workshop, there is a huge chance that im gonna miss it. Which is a shame. Quote
JorisCeoen Posted June 20, 2017 Report Posted June 20, 2017 On 2017-6-11 at 0:04 AM, SirK said: I know banzai - think it has the same inspiration as our map: Typhoon Lagoon. Its a small but fun map and its a shame Valve doesnt care about the demolition mode. I would really appreciate it if you would give somefeedback - not just posting links to maps I can't right now, because it's too early in this stage, although the layout looks quite nice. I can definitly give more feedback later on when I see some progress (right now I'm too busy). Good luck with the contest! Quote
Anduriel Posted August 12, 2017 Report Posted August 12, 2017 To break the silence here's a WIP model screenshot. Nothing special but I'm working on more. Also I made some changes to several areas to set them up for the visuals. Layout still remains the same. I hope we can put out a bigger update soon Lefty and SirK 2 Quote
Anduriel Posted October 7, 2017 Report Posted October 7, 2017 We are happy about the additional month. Maybe we can get the map in an acceptable state. Progress was too slow lately, but now I'm back on it and highly motivated Still there's much to do. Anyway here's a recent WIP screenshot of the area I worked on recently. I'm also working on multiple models an hope I can show some of them soon. Luigi4518 and Vaya 2 Quote
SirK Posted October 18, 2017 Author Report Posted October 18, 2017 We are still working on the map, progress is steady but slow. Here are some new Screenshots ItzOmega, Andre Valera, Fnugz and 4 others 7 Quote
Vaya Posted October 20, 2017 Report Posted October 20, 2017 nice work @SirK is the lighting still WIP? it's very orange... Quote
SirK Posted October 20, 2017 Author Report Posted October 20, 2017 Thanks and yes xD Light is already changed gav 1 Quote
Anduriel Posted November 30, 2017 Report Posted November 30, 2017 Unfortunately we can't submit our map, because we are far from finished. Still it was nice to take part in the contest, for example it made me learn blender finally, so I can make some simple props and get them in the game. We absolutely want to finish this map and plan to release it early next year. SirK, Mr.Yeah!, El_Exodus and 5 others 8 Quote
Vaya Posted November 30, 2017 Report Posted November 30, 2017 submit it anyway. All you have to do is post the link to a WS page. El_Exodus 1 Quote
leplubodeslapin Posted November 30, 2017 Report Posted November 30, 2017 Alright, here is your new profile picture : Even though it's far for being finished, it seems promising and the theme is nice. If you need help to define sharp edges in Blender : (my answer and what Grapen said) Lizard, catfood, SirK and 3 others 6 Quote
SirK Posted December 13, 2017 Author Report Posted December 13, 2017 (edited) Even though we didnt make it to the deadline, we are still working on the Map! Map is still heavy WIP but we got more models and textures coming Edited December 13, 2017 by SirK catfood, Fnugz, gav and 6 others 9 Quote
NikiOo Posted December 13, 2017 Report Posted December 13, 2017 Doesn't matter you did not finish it for the contest. It's very unique and interesting layout and I hope you finish it. I think you should tone down the orange light a little bit though. Quote
Anduriel Posted July 31, 2018 Report Posted July 31, 2018 The good news is: This project is not dead. The bad news is: Progress is interrupted again and again. But over the past months I learned a lot about Blender and how to get the models work properly in source. Thanks to @grapen, @Terri and many others who helped me out with all the modeling and exporting issues I had. In the near future I'll try to focus better on making some fitting models to get this map to look like something. I've got ideas for at least some of the areas. But for now, here are screenshots of the CT Spawn in it's current state and some unfinished models. Rad, RA7, Michael_ and 7 others 10 Quote
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